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author | teddydestodes <derkomtur@schattengang.net> | 2011-06-01 14:11:52 +0200 |
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committer | teddydestodes <derkomtur@schattengang.net> | 2011-06-01 14:11:52 +0200 |
commit | 63fe487d933f00123bb97d699c98e0c5248a8060 (patch) | |
tree | 446356ce6e66ccc76675eff0648d75c7e05ce2b4 /src/mapnode.cpp | |
parent | d2b2c7c09e21fcf728e741e11e6fdabe03036b0e (diff) | |
parent | c930a92b7222e0228332fb39536d7ff4f3442d1b (diff) | |
download | minetest-63fe487d933f00123bb97d699c98e0c5248a8060.tar.gz minetest-63fe487d933f00123bb97d699c98e0c5248a8060.tar.bz2 minetest-63fe487d933f00123bb97d699c98e0c5248a8060.zip |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/mapnode.cpp')
-rw-r--r-- | src/mapnode.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/mapnode.cpp b/src/mapnode.cpp index c006b8222..cef9bbf03 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -189,6 +189,22 @@ void init_mapnode() f->is_ground_content = true; f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1"; + i = CONTENT_CLAY; + f = &g_content_features[i]; + f->setAllTextures("clay.png"); + f->setInventoryTextureCube("clay.png", "clay.png", "clay.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("CraftItem lump_of_clay 4"); + + i = CONTENT_BRICK; + f = &g_content_features[i]; + f->setAllTextures("brick.png"); + f->setInventoryTextureCube("brick.png", "brick.png", "brick.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("CraftItem clay_brick 4"); + i = CONTENT_TREE; f = &g_content_features[i]; f->setAllTextures("tree.png"); @@ -215,6 +231,16 @@ void init_mapnode() } f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_CACTUS; + f = &g_content_features[i]; + f->setAllTextures("cactus_side.png"); + f->setTexture(0, "cactus_top.png"); + f->setTexture(1, "cactus_top.png"); + f->setInventoryTextureCube("cactus_top.png", "cactus_side.png", "cactus_side.png"); + f->param_type = CPT_MINERAL; + f->is_ground_content = true; + f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; + i = CONTENT_GLASS; f = &g_content_features[i]; f->light_propagates = true; @@ -226,6 +252,7 @@ void init_mapnode() i = CONTENT_FENCE; f = &g_content_features[i]; + f->setInventoryTexture("fence.png"); f->light_propagates = true; f->param_type = CPT_LIGHT; f->is_ground_content = true; |