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authorPerttu Ahola <celeron55@gmail.com>2011-09-26 15:10:02 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-09-26 15:10:02 +0300
commit061d4b420206c67fb346d75fb6bcaf4aa8147ca8 (patch)
tree3f17c19e529baf3a6ae13479b7805fbe5cdf46ba /src/mapnode.h
parentb9e680d06cf56b7c8b41a6b5626a3b94304adf42 (diff)
parent2ecd53ce09d8f20a06b057c24924a010fa2eefde (diff)
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Merge branch 'view_bobbing_and_vielded_tool'
Diffstat (limited to 'src/mapnode.h')
-rw-r--r--src/mapnode.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index 3ad67aaf6..19dfb2802 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -160,6 +160,8 @@ struct ContentFeatures
u8 liquid_viscosity;
// Used currently for flowing liquids
u8 vertex_alpha;
+ // Post effect color, drawn when the camera is inside the node.
+ video::SColor post_effect_color;
// Special irrlicht material, used sometimes
video::SMaterial *special_material;
AtlasPointer *special_atlas;
@@ -197,6 +199,7 @@ struct ContentFeatures
liquid_alternative_source = CONTENT_IGNORE;
liquid_viscosity = 0;
vertex_alpha = 255;
+ post_effect_color = video::SColor(0, 0, 0, 0);
special_material = NULL;
special_atlas = NULL;
light_source = 0;