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authorMark Holmquist <marktraceur@gmail.com>2011-07-27 14:38:48 -0700
committerGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-01 09:22:36 +0200
commit1c59cff8328bd85d6aed7df38b7eaddbeeca0aec (patch)
tree551b5a158be3dab163ab34e4e2908d55bdbd256c /src/mapnode.h
parentbc2819cab2978c61b2ca1d7b68a5d1f223e8647a (diff)
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Ladders implemented!
Diffstat (limited to 'src/mapnode.h')
-rw-r--r--src/mapnode.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index 1fb84e1c9..484ad4e19 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -128,6 +128,8 @@ struct ContentFeatures
bool pointable;
// Player can dig these
bool diggable;
+ // Player can climb these
+ bool climbable;
// Player can build on these
bool buildable_to;
// Whether the node has no liquid, source liquid or flowing liquid
@@ -171,6 +173,7 @@ struct ContentFeatures
walkable = true;
pointable = true;
diggable = true;
+ climbable = false;
buildable_to = false;
liquid_type = LIQUID_NONE;
wall_mounted = false;