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authorPerttu Ahola <celeron55@gmail.com>2011-11-14 21:41:30 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:42 +0200
commitc6fd2986d4261cf742d3bc21e8c12be59ab89f95 (patch)
treeef6ce8210f7f017bce42a024b75a44e73b5ab139 /src/mapnode_contentfeatures.cpp
parentabceeee92f99b84ebb79968269835a4f509bfb90 (diff)
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GameDef compiles
Diffstat (limited to 'src/mapnode_contentfeatures.cpp')
-rw-r--r--src/mapnode_contentfeatures.cpp150
1 files changed, 0 insertions, 150 deletions
diff --git a/src/mapnode_contentfeatures.cpp b/src/mapnode_contentfeatures.cpp
deleted file mode 100644
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--- a/src/mapnode_contentfeatures.cpp
+++ /dev/null
@@ -1,150 +0,0 @@
-/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "mapnode_contentfeatures.h"
-
-#include "main.h" // For g_settings
-#include "nodemetadata.h"
-#ifndef SERVER
-#include "tile.h"
-#endif
-
-struct ContentFeatures g_content_features[MAX_CONTENT+1];
-
-/*
- Initialize content feature table.
-
- Must be called before accessing the table.
-*/
-void init_contentfeatures(ITextureSource *tsrc)
-{
-#ifndef SERVER
- /*
- Set initial material type to same in all tiles, so that the
- same material can be used in more stuff.
- This is set according to the leaves because they are the only
- differing material to which all materials can be changed to
- get this optimization.
- */
- u8 initial_material_type = MATERIAL_ALPHA_SIMPLE;
- /*if(new_style_leaves)
- initial_material_type = MATERIAL_ALPHA_SIMPLE;
- else
- initial_material_type = MATERIAL_ALPHA_NONE;*/
- for(u16 i=0; i<MAX_CONTENT+1; i++)
- {
- ContentFeatures *f = &g_content_features[i];
- // Re-initialize
- f->reset();
-
- for(u16 j=0; j<6; j++)
- f->tiles[j].material_type = initial_material_type;
- }
-#endif
-
- /*
- Initially set every block to be shown as an unknown block.
- Don't touch CONTENT_IGNORE or CONTENT_AIR.
- */
- for(u16 i=0; i<MAX_CONTENT+1; i++)
- {
- if(i == CONTENT_IGNORE || i == CONTENT_AIR)
- continue;
- ContentFeatures *f = &g_content_features[i];
- f->setAllTextures(tsrc, "unknown_block.png");
- f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
- }
-
- // Make CONTENT_IGNORE to not block the view when occlusion culling
- content_features(CONTENT_IGNORE).solidness = 0;
-
-}
-
-ContentFeatures::~ContentFeatures()
-{
- delete initial_metadata;
-#ifndef SERVER
- delete special_material;
- delete special_atlas;
-#endif
-}
-
-#ifndef SERVER
-void ContentFeatures::setTexture(ITextureSource *tsrc,
- u16 i, std::string name, u8 alpha)
-{
- used_texturenames[name] = true;
-
- if(tsrc)
- {
- tiles[i].texture = tsrc->getTexture(name);
- }
-
- if(alpha != 255)
- {
- tiles[i].alpha = alpha;
- tiles[i].material_type = MATERIAL_ALPHA_VERTEX;
- }
-
- if(inventory_texture == NULL)
- setInventoryTexture(name, tsrc);
-}
-
-void ContentFeatures::setInventoryTexture(std::string imgname,
- ITextureSource *tsrc)
-{
- if(tsrc == NULL)
- return;
-
- imgname += "^[forcesingle";
-
- inventory_texture = tsrc->getTextureRaw(imgname);
-}
-
-void ContentFeatures::setInventoryTextureCube(std::string top,
- std::string left, std::string right, ITextureSource *tsrc)
-{
- if(tsrc == NULL)
- return;
-
- str_replace_char(top, '^', '&');
- str_replace_char(left, '^', '&');
- str_replace_char(right, '^', '&');
-
- std::string imgname_full;
- imgname_full += "[inventorycube{";
- imgname_full += top;
- imgname_full += "{";
- imgname_full += left;
- imgname_full += "{";
- imgname_full += right;
- inventory_texture = tsrc->getTextureRaw(imgname_full);
-}
-#endif
-
-ContentFeatures & content_features(content_t i)
-{
- return g_content_features[i];
-}
-ContentFeatures & content_features(MapNode &n)
-{
- return content_features(n.getContent());
-}
-
-