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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-19 11:29:46 +0200
committerGitHub <noreply@github.com>2017-08-19 11:29:46 +0200
commitde4c2e4250d3071a8de7841a1cb3a63af67c63f3 (patch)
treeaa959d1f450ebf25c7be6b4e088e50e15bf4c9ee /src/mapsector.h
parentb82884aa62fc0b00bbaef6c31cde095d9ed6f72f (diff)
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ServerMap saving: cleanups (#6274)
* remove sector meta loading/saving from files which targets dead code (differs_from_disk is always empty) * this remove empty ServerMapSector and ClientMapSector, remove MapSector childs
Diffstat (limited to 'src/mapsector.h')
-rw-r--r--src/mapsector.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/mapsector.h b/src/mapsector.h
index b0ed9c88c..dede364f6 100644
--- a/src/mapsector.h
+++ b/src/mapsector.h
@@ -43,8 +43,6 @@ public:
MapSector(Map *parent, v2s16 pos, IGameDef *gamedef);
virtual ~MapSector();
- virtual u32 getId() const = 0;
-
void deleteBlocks();
v2s16 getPos()
@@ -64,9 +62,6 @@ public:
bool empty() const { return m_blocks.empty(); }
- // Always false at the moment, because sector contains no metadata.
- bool differs_from_disk = false;
-
protected:
// The pile of MapBlocks
@@ -89,48 +84,3 @@ protected:
MapBlock *getBlockBuffered(s16 y);
};
-
-class ServerMapSector : public MapSector
-{
-public:
- ServerMapSector(Map *parent, v2s16 pos, IGameDef *gamedef);
- ~ServerMapSector() = default;
-
- u32 getId() const
- {
- return MAPSECTOR_SERVER;
- }
-
- /*
- These functions handle metadata.
- They do not handle blocks.
- */
-
- void serialize(std::ostream &os, u8 version);
-
- static ServerMapSector* deSerialize(
- std::istream &is,
- Map *parent,
- v2s16 p2d,
- std::map<v2s16, MapSector*> & sectors,
- IGameDef *gamedef
- );
-
-private:
-};
-
-#ifndef SERVER
-class ClientMapSector : public MapSector
-{
-public:
- ClientMapSector(Map *parent, v2s16 pos, IGameDef *gamedef);
- ~ClientMapSector() = default;
-
- u32 getId() const
- {
- return MAPSECTOR_CLIENT;
- }
-
-private:
-};
-#endif