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author | Dániel Juhász <juhdanad@gmail.com> | 2017-04-22 00:55:07 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-04-22 00:55:07 +0200 |
commit | 8464da75857c1556f64984c0b014300638e38d4f (patch) | |
tree | 2db32fb267c4de8093dea42032a7584067eb5ae8 /src/mesh.cpp | |
parent | 3e71c8f482131da59642b0175160eb2bc714d439 (diff) | |
download | minetest-8464da75857c1556f64984c0b014300638e38d4f.tar.gz minetest-8464da75857c1556f64984c0b014300638e38d4f.tar.bz2 minetest-8464da75857c1556f64984c0b014300638e38d4f.zip |
Fix a memory leak (#5636)
Diffstat (limited to 'src/mesh.cpp')
-rw-r--r-- | src/mesh.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/mesh.cpp b/src/mesh.cpp index 0a5b7fb6c..824d6891b 100644 --- a/src/mesh.cpp +++ b/src/mesh.cpp @@ -387,37 +387,39 @@ void recalculateBoundingBox(scene::IMesh *src_mesh) scene::IMeshBuffer* cloneMeshBuffer(scene::IMeshBuffer *mesh_buffer) { - scene::IMeshBuffer *clone = NULL; switch (mesh_buffer->getVertexType()) { case video::EVT_STANDARD: { video::S3DVertex *v = (video::S3DVertex *) mesh_buffer->getVertices(); u16 *indices = mesh_buffer->getIndices(); - scene::SMeshBuffer *temp_buf = new scene::SMeshBuffer(); - temp_buf->append(v, mesh_buffer->getVertexCount(), indices, + scene::SMeshBuffer *cloned_buffer = new scene::SMeshBuffer(); + cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices, mesh_buffer->getIndexCount()); - return temp_buf; - break; + return cloned_buffer; } case video::EVT_2TCOORDS: { video::S3DVertex2TCoords *v = (video::S3DVertex2TCoords *) mesh_buffer->getVertices(); u16 *indices = mesh_buffer->getIndices(); - scene::SMeshBufferTangents *temp_buf = new scene::SMeshBufferTangents(); - temp_buf->append(v, mesh_buffer->getVertexCount(), indices, + scene::SMeshBufferTangents *cloned_buffer = + new scene::SMeshBufferTangents(); + cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices, mesh_buffer->getIndexCount()); - break; + return cloned_buffer; } case video::EVT_TANGENTS: { video::S3DVertexTangents *v = (video::S3DVertexTangents *) mesh_buffer->getVertices(); u16 *indices = mesh_buffer->getIndices(); - scene::SMeshBufferTangents *temp_buf = new scene::SMeshBufferTangents(); - temp_buf->append(v, mesh_buffer->getVertexCount(), indices, + scene::SMeshBufferTangents *cloned_buffer = + new scene::SMeshBufferTangents(); + cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices, mesh_buffer->getIndexCount()); - break; + return cloned_buffer; } } - return clone; + // This should not happen. + sanity_check(false); + return NULL; } scene::SMesh* cloneMesh(scene::IMesh *src_mesh) |