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author | paramat <mat.gregory@virginmedia.com> | 2014-12-28 05:20:42 +0000 |
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committer | kwolekr <kwolekr@minetest.net> | 2014-12-28 21:37:43 -0500 |
commit | 570c2042b1b11fc1581dceb22c74cf47bb217134 (patch) | |
tree | 5f9823b69b595a2d2ecaf499dbebabcac98b477f /src/mg_biome.cpp | |
parent | 61dfa912f5f37f435e41b3c7d8cdb6244562e597 (diff) | |
download | minetest-570c2042b1b11fc1581dceb22c74cf47bb217134.tar.gz minetest-570c2042b1b11fc1581dceb22c74cf47bb217134.tar.bz2 minetest-570c2042b1b11fc1581dceb22c74cf47bb217134.zip |
Biome API: Add shore top and shore filler nodes, underwater node, water top node. Add water top depth and shore height parameters. Remove water dust node
Diffstat (limited to 'src/mg_biome.cpp')
-rw-r--r-- | src/mg_biome.cpp | 30 |
1 files changed, 19 insertions, 11 deletions
diff --git a/src/mg_biome.cpp b/src/mg_biome.cpp index 763bef1bc..0492980ee 100644 --- a/src/mg_biome.cpp +++ b/src/mg_biome.cpp @@ -38,23 +38,28 @@ BiomeManager::BiomeManager(IGameDef *gamedef) : // Create default biome to be used in case none exist Biome *b = new Biome; - b->id = 0; - b->name = "Default"; - b->flags = 0; - b->depth_top = 0; - b->depth_filler = 0; - b->height_min = -MAP_GENERATION_LIMIT; - b->height_max = MAP_GENERATION_LIMIT; - b->heat_point = 0.0; - b->humidity_point = 0.0; + b->id = 0; + b->name = "Default"; + b->flags = 0; + b->depth_top = 0; + b->depth_filler = 0; + b->height_shore = 0; + b->depth_water_top = 0; + b->height_min = -MAP_GENERATION_LIMIT; + b->height_max = MAP_GENERATION_LIMIT; + b->heat_point = 0.0; + b->humidity_point = 0.0; NodeResolveInfo *nri = new NodeResolveInfo(b); nri->nodenames.push_back("air"); nri->nodenames.push_back("air"); + nri->nodenames.push_back("air"); + nri->nodenames.push_back("air"); + nri->nodenames.push_back("air"); nri->nodenames.push_back("mapgen_stone"); nri->nodenames.push_back("mapgen_water_source"); - nri->nodenames.push_back("air"); nri->nodenames.push_back("mapgen_water_source"); + nri->nodenames.push_back("air"); m_ndef->pendNodeResolve(nri); add(b); @@ -121,9 +126,12 @@ void Biome::resolveNodeNames(NodeResolveInfo *nri) { m_ndef->getIdFromResolveInfo(nri, "mapgen_dirt_with_grass", CONTENT_AIR, c_top); m_ndef->getIdFromResolveInfo(nri, "mapgen_dirt", CONTENT_AIR, c_filler); + m_ndef->getIdFromResolveInfo(nri, "mapgen_sand", CONTENT_AIR, c_shore_top); + m_ndef->getIdFromResolveInfo(nri, "mapgen_sand", CONTENT_AIR, c_shore_filler); + m_ndef->getIdFromResolveInfo(nri, "mapgen_sand", CONTENT_AIR, c_underwater); m_ndef->getIdFromResolveInfo(nri, "mapgen_stone", CONTENT_AIR, c_stone); + m_ndef->getIdFromResolveInfo(nri, "mapgen_water_source", CONTENT_AIR, c_water_top); m_ndef->getIdFromResolveInfo(nri, "mapgen_water_source", CONTENT_AIR, c_water); m_ndef->getIdFromResolveInfo(nri, "air", CONTENT_IGNORE, c_dust); - m_ndef->getIdFromResolveInfo(nri, "mapgen_water_source", CONTENT_IGNORE, c_dust_water); } |