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authorparamat <paramat@users.noreply.github.com>2017-10-09 20:13:10 +0100
committerparamat <mat.gregory@virginmedia.com>2017-10-10 19:57:28 +0100
commit9a41a3d0f1b5f2bcd16b61122f6a34434fea7a7d (patch)
tree666efb4dde4718d93ad13b61b0019eb123b656f7 /src/mg_decoration.h
parent2cf9014160085303cda333334784ac4938edc086 (diff)
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Simple decorations: Make 'place_offset_y' usable with simple decorations
Necessary for placing the base cube of 'plantlike_rooted' drawtype in the seabed instead of on it. Useful for placing decorations sunk into, or buried in, the ground.
Diffstat (limited to 'src/mg_decoration.h')
-rw-r--r--src/mg_decoration.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mg_decoration.h b/src/mg_decoration.h
index b63e62eff..9295d1a20 100644
--- a/src/mg_decoration.h
+++ b/src/mg_decoration.h
@@ -69,6 +69,7 @@ public:
NoiseParams np;
std::vector<content_t> c_spawnby;
s16 nspawnby;
+ s16 place_offset_y = 0;
std::unordered_set<u8> biomes;
};
@@ -96,7 +97,6 @@ public:
virtual int getHeight();
Rotation rotation;
- s16 place_offset_y = 0;
Schematic *schematic = nullptr;
};