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authorVitaliy <silverunicorn2011@yandex.ru>2017-11-09 01:56:20 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-11-08 23:56:20 +0100
commit20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch)
tree67378802190117d8271b3b6d489a92bcb16203b7 /src/mg_schematic.h
parentfc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff)
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Move files to subdirectories (#6599)
* Move files around
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diff --git a/src/mg_schematic.h b/src/mg_schematic.h
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-/*
-Minetest
-Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
-Copyright (C) 2015-2017 paramat
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include <map>
-#include "mg_decoration.h"
-#include "util/string.h"
-
-class Map;
-class ServerMap;
-class Mapgen;
-class MMVManip;
-class PseudoRandom;
-class NodeResolver;
-class Server;
-
-/*
- Minetest Schematic File Format
-
- All values are stored in big-endian byte order.
- [u32] signature: 'MTSM'
- [u16] version: 4
- [u16] size X
- [u16] size Y
- [u16] size Z
- For each Y:
- [u8] slice probability value
- [Name-ID table] Name ID Mapping Table
- [u16] name-id count
- For each name-id mapping:
- [u16] name length
- [u8[]] name
- ZLib deflated {
- For each node in schematic: (for z, y, x)
- [u16] content
- For each node in schematic:
- [u8] param1
- bit 0-6: probability
- bit 7: specific node force placement
- For each node in schematic:
- [u8] param2
- }
-
- Version changes:
- 1 - Initial version
- 2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always
- 3 - Added y-slice probabilities; this allows for variable height structures
- 4 - Compressed range of node occurence prob., added per-node force placement bit
-*/
-
-//// Schematic constants
-#define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM'
-#define MTSCHEM_FILE_VER_HIGHEST_READ 4
-#define MTSCHEM_FILE_VER_HIGHEST_WRITE 4
-
-#define MTSCHEM_PROB_MASK 0x7F
-
-#define MTSCHEM_PROB_NEVER 0x00
-#define MTSCHEM_PROB_ALWAYS 0x7F
-#define MTSCHEM_PROB_ALWAYS_OLD 0xFF
-
-#define MTSCHEM_FORCE_PLACE 0x80
-
-enum SchematicType
-{
- SCHEMATIC_NORMAL,
-};
-
-enum SchematicFormatType {
- SCHEM_FMT_HANDLE,
- SCHEM_FMT_MTS,
- SCHEM_FMT_LUA,
-};
-
-class Schematic : public ObjDef, public NodeResolver {
-public:
- Schematic();
- virtual ~Schematic();
-
- virtual void resolveNodeNames();
-
- bool loadSchematicFromFile(const std::string &filename, INodeDefManager *ndef,
- StringMap *replace_names=NULL);
- bool saveSchematicToFile(const std::string &filename, INodeDefManager *ndef);
- bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
-
- bool deserializeFromMts(std::istream *is, std::vector<std::string> *names);
- bool serializeToMts(std::ostream *os, const std::vector<std::string> &names);
- bool serializeToLua(std::ostream *os, const std::vector<std::string> &names,
- bool use_comments, u32 indent_spaces);
-
- void blitToVManip(MMVManip *vm, v3s16 p, Rotation rot, bool force_place);
- bool placeOnVManip(MMVManip *vm, v3s16 p, u32 flags, Rotation rot, bool force_place);
- void placeOnMap(ServerMap *map, v3s16 p, u32 flags, Rotation rot, bool force_place);
-
- void applyProbabilities(v3s16 p0,
- std::vector<std::pair<v3s16, u8> > *plist,
- std::vector<std::pair<s16, u8> > *splist);
-
- std::vector<content_t> c_nodes;
- u32 flags = 0;
- v3s16 size;
- MapNode *schemdata = nullptr;
- u8 *slice_probs = nullptr;
-};
-
-class SchematicManager : public ObjDefManager {
-public:
- SchematicManager(Server *server);
- virtual ~SchematicManager() = default;
-
- virtual void clear();
-
- const char *getObjectTitle() const
- {
- return "schematic";
- }
-
- static Schematic *create(SchematicType type)
- {
- return new Schematic;
- }
-
-private:
- Server *m_server;
-};
-
-void generate_nodelist_and_update_ids(MapNode *nodes, size_t nodecount,
- std::vector<std::string> *usednodes, INodeDefManager *ndef);