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author | Kahrl <kahrl@gmx.net> | 2012-01-21 00:11:44 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-01-22 17:24:50 +0200 |
commit | 157a4cf18cb9c098f465b8baecd7d2cd5705f2dd (patch) | |
tree | a194b86e0452d1dc892aec6b3ac940327ce85e2a /src/mineral.cpp | |
parent | f22c73f50169b978f13c0b6511805b9d4a1a6871 (diff) | |
download | minetest-157a4cf18cb9c098f465b8baecd7d2cd5705f2dd.tar.gz minetest-157a4cf18cb9c098f465b8baecd7d2cd5705f2dd.tar.bz2 minetest-157a4cf18cb9c098f465b8baecd7d2cd5705f2dd.zip |
Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
Diffstat (limited to 'src/mineral.cpp')
-rw-r--r-- | src/mineral.cpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/src/mineral.cpp b/src/mineral.cpp deleted file mode 100644 index 4e495fce6..000000000 --- a/src/mineral.cpp +++ /dev/null @@ -1,62 +0,0 @@ -/* -Minetest-c55 -Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "mineral.h" -#include "gamedef.h" - - -const char *mineral_filenames[MINERAL_COUNT] = -{ - NULL, - "mineral_coal.png", - "mineral_iron.png" -}; - -std::string mineral_textures[MINERAL_COUNT]; - -void init_mineral() -{ - for(u32 i=0; i<MINERAL_COUNT; i++) - { - if(mineral_filenames[i] == NULL) - continue; - mineral_textures[i] = mineral_filenames[i]; - } -} - -std::string mineral_block_texture(u8 mineral) -{ - if(mineral >= MINERAL_COUNT) - return ""; - - return mineral_textures[mineral]; -} - -ItemStack getDiggedMineralItem(u8 mineral, IGameDef *gamedef) -{ - if(mineral == MINERAL_COAL) - return ItemStack("default:coal_lump", 1, 0, "", gamedef->idef()); - else if(mineral == MINERAL_IRON) - return ItemStack("default:iron_lump", 1, 0, "", gamedef->idef()); - else - return ItemStack(); -} - - - |