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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-02-10 21:14:24 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-02-12 15:00:03 +0100 |
commit | 146f77fdb750833c649de7159a0833c398e14a4d (patch) | |
tree | 05314d9cae6215ecd418e98fa4fe8e31b2632f0c /src/nameidmapping.cpp | |
parent | 92d1985802b9b5c8a8ca3540221b078fcaadb697 (diff) | |
download | minetest-146f77fdb750833c649de7159a0833c398e14a4d.tar.gz minetest-146f77fdb750833c649de7159a0833c398e14a4d.tar.bz2 minetest-146f77fdb750833c649de7159a0833c398e14a4d.zip |
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
Diffstat (limited to 'src/nameidmapping.cpp')
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