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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-29 20:37:54 +0200
committerGitHub <noreply@github.com>2017-08-29 20:37:54 +0200
commit1d4a2a6ea7608a9fbe8de07dde8a48476c9f5e0d (patch)
treec39a77aea0dc5820f0b9f5f5f6b9ed01eec68644 /src/network/clientpackethandler.cpp
parent35a40827273c2c30ac018334c7b448545982b784 (diff)
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Network proto handlers/container fixes (#6334)
* Fix HP transport + some double <-> float problems TOCLIENT_HP transport u16 hp as a u8, use u16 HP, this prevent HP over 255 to overflow across network * Fix more double/float problem in serverpackethandler & remove implicit struct type for TileAnimationParams * Fix connection unittests container
Diffstat (limited to 'src/network/clientpackethandler.cpp')
-rw-r--r--src/network/clientpackethandler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 49dba7a91..bdad785eb 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -375,11 +375,11 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
}
else {
// Old message; try to approximate speed of time by ourselves
- float time_of_day_f = (float)time_of_day / 24000.0;
+ float time_of_day_f = (float)time_of_day / 24000.0f;
float tod_diff_f = 0;
if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
- tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
+ tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0f;
else
tod_diff_f = time_of_day_f - m_last_time_of_day_f;
@@ -388,7 +388,7 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
m_time_of_day_update_timer = 0;
if (m_time_of_day_set) {
- time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
+ time_speed = (3600.0f * 24.0f) * tod_diff_f / time_diff;
infostream << "Client: Measured time_of_day speed (old format): "
<< time_speed << " tod_diff_f=" << tod_diff_f
<< " time_diff=" << time_diff << std::endl;
@@ -565,9 +565,9 @@ void Client::handleCommand_HP(NetworkPacket* pkt)
LocalPlayer *player = m_env.getLocalPlayer();
assert(player != NULL);
- u8 oldhp = player->hp;
+ u16 oldhp = player->hp;
- u8 hp;
+ u16 hp;
*pkt >> hp;
player->hp = hp;
@@ -966,7 +966,7 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
std::string texture = deSerializeLongString(is);
bool vertical = false;
bool collision_removal = false;
- struct TileAnimationParams animation;
+ TileAnimationParams animation;
animation.type = TAT_NONE;
u8 glow = 0;
try {
@@ -1020,7 +1020,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
bool vertical = false;
bool collision_removal = false;
- struct TileAnimationParams animation;
+ TileAnimationParams animation;
animation.type = TAT_NONE;
u8 glow = 0;
u16 attached_id = 0;