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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-16 10:19:13 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-16 10:19:19 +0100 |
commit | b560294050e662a32b6b885ccf0e0f3b492cf5c4 (patch) | |
tree | e0562a8eafeec51855c19c3315493f165b793e90 /src/network/clientpackethandler.cpp | |
parent | aaf26b3a4410c4a1dc2f4a8bb9c61122648fedf3 (diff) | |
download | minetest-b560294050e662a32b6b885ccf0e0f3b492cf5c4.tar.gz minetest-b560294050e662a32b6b885ccf0e0f3b492cf5c4.tar.bz2 minetest-b560294050e662a32b6b885ccf0e0f3b492cf5c4.zip |
Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
* Requested by @Zeno-
* Approved by @nerzhul
Diffstat (limited to 'src/network/clientpackethandler.cpp')
-rw-r--r-- | src/network/clientpackethandler.cpp | 1096 |
1 files changed, 1096 insertions, 0 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp new file mode 100644 index 000000000..5acf04f91 --- /dev/null +++ b/src/network/clientpackethandler.cpp @@ -0,0 +1,1096 @@ +/* +Minetest +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "client.h" + +#include "util/base64.h" +#include "clientmedia.h" +#include "log.h" +#include "map.h" +#include "mapsector.h" +#include "nodedef.h" +#include "serialization.h" +#include "server.h" +#include "strfnd.h" +#include "network/clientopcodes.h" +#include "util/serialize.h" + +void Client::handleCommand_Deprecated(NetworkPacket* pkt) +{ + infostream << "Got deprecated command " + << toClientCommandTable[pkt->getCommand()].name << " from peer " + << pkt->getPeerId() << "!" << std::endl; +} + +void Client::handleCommand_Hello(NetworkPacket* pkt) +{ + if (pkt->getSize() < 1) + return; + + u8 deployed; + *pkt >> deployed; + + infostream << "Client: TOCLIENT_HELLO received with " + "deployed=" << ((int)deployed & 0xff) << std::endl; + + if (!ser_ver_supported(deployed)) { + infostream << "Client: TOCLIENT_HELLO: Server sent " + << "unsupported ser_fmt_ver"<< std::endl; + return; + } + + m_server_ser_ver = deployed; + + // @ TODO auth to server +} + +void Client::handleCommand_AuthAccept(NetworkPacket* pkt) +{ + v3f playerpos; + *pkt >> playerpos >> m_map_seed >> m_recommended_send_interval; + + playerpos -= v3f(0, BS / 2, 0); + + // Set player position + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + player->setPosition(playerpos); + + infostream << "Client: received map seed: " << m_map_seed << std::endl; + infostream << "Client: received recommended send interval " + << m_recommended_send_interval<<std::endl; + + // Reply to server + NetworkPacket resp_pkt(TOSERVER_INIT2, 0); + Send(&resp_pkt); + + m_state = LC_Init; +} + +void Client::handleCommand_InitLegacy(NetworkPacket* pkt) +{ + if (pkt->getSize() < 1) + return; + + u8 deployed; + *pkt >> deployed; + + infostream << "Client: TOCLIENT_INIT_LEGACY received with " + "deployed=" << ((int)deployed & 0xff) << std::endl; + + if (!ser_ver_supported(deployed)) { + infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent " + << "unsupported ser_fmt_ver"<< std::endl; + return; + } + + m_server_ser_ver = deployed; + + // Get player position + v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0); + if (pkt->getSize() >= 1 + 6) { + *pkt >> playerpos_s16; + } + v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0); + + + // Set player position + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + player->setPosition(playerpos_f); + + if (pkt->getSize() >= 1 + 6 + 8) { + // Get map seed + *pkt >> m_map_seed; + infostream << "Client: received map seed: " << m_map_seed << std::endl; + } + + if (pkt->getSize() >= 1 + 6 + 8 + 4) { + *pkt >> m_recommended_send_interval; + infostream << "Client: received recommended send interval " + << m_recommended_send_interval<<std::endl; + } + + // Reply to server + NetworkPacket resp_pkt(TOSERVER_INIT2, 0); + Send(&resp_pkt); + + m_state = LC_Init; +} + +void Client::handleCommand_AccessDenied(NetworkPacket* pkt) +{ + // The server didn't like our password. Note, this needs + // to be processed even if the serialisation format has + // not been agreed yet, the same as TOCLIENT_INIT. + m_access_denied = true; + m_access_denied_reason = L"Unknown"; + + if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) { + if (pkt->getSize() < 1) + return; + + u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA; + *pkt >> denyCode; + if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) { + *pkt >> m_access_denied_reason; + } + else if (denyCode < SERVER_ACCESSDENIED_MAX) { + m_access_denied_reason = accessDeniedStrings[denyCode]; + } + } + // 13/03/15 Legacy code from 0.4.12 and lesser. must stay 1 year + // for compat with old clients + else { + if (pkt->getSize() >= 2) { + *pkt >> m_access_denied_reason; + } + } +} + +void Client::handleCommand_RemoveNode(NetworkPacket* pkt) +{ + if (pkt->getSize() < 6) + return; + + v3s16 p; + *pkt >> p; + removeNode(p); +} + +void Client::handleCommand_AddNode(NetworkPacket* pkt) +{ + if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver)) + return; + + v3s16 p; + *pkt >> p; + + MapNode n; + n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver); + + bool remove_metadata = true; + u32 index = 6 + MapNode::serializedLength(m_server_ser_ver); + if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) { + remove_metadata = false; + } + + addNode(p, n, remove_metadata); +} +void Client::handleCommand_BlockData(NetworkPacket* pkt) +{ + // Ignore too small packet + if (pkt->getSize() < 6) + return; + + v3s16 p; + *pkt >> p; + + std::string datastring(pkt->getString(6), pkt->getSize() - 6); + std::istringstream istr(datastring, std::ios_base::binary); + + MapSector *sector; + MapBlock *block; + + v2s16 p2d(p.X, p.Z); + sector = m_env.getMap().emergeSector(p2d); + + assert(sector->getPos() == p2d); + + block = sector->getBlockNoCreateNoEx(p.Y); + if (block) { + /* + Update an existing block + */ + block->deSerialize(istr, m_server_ser_ver, false); + block->deSerializeNetworkSpecific(istr); + } + else { + /* + Create a new block + */ + block = new MapBlock(&m_env.getMap(), p, this); + block->deSerialize(istr, m_server_ser_ver, false); + block->deSerializeNetworkSpecific(istr); + sector->insertBlock(block); + } + + if (m_localdb) { + ServerMap::saveBlock(block, m_localdb); + } + + /* + Add it to mesh update queue and set it to be acknowledged after update. + */ + addUpdateMeshTaskWithEdge(p, true); +} + +void Client::handleCommand_Inventory(NetworkPacket* pkt) +{ + if (pkt->getSize() < 1) + return; + + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + player->inventory.deSerialize(is); + + m_inventory_updated = true; + + delete m_inventory_from_server; + m_inventory_from_server = new Inventory(player->inventory); + m_inventory_from_server_age = 0.0; +} + +void Client::handleCommand_TimeOfDay(NetworkPacket* pkt) +{ + if (pkt->getSize() < 2) + return; + + u16 time_of_day; + + *pkt >> time_of_day; + + time_of_day = time_of_day % 24000; + float time_speed = 0; + + if (pkt->getSize() >= 2 + 4) { + *pkt >> time_speed; + } + else { + // Old message; try to approximate speed of time by ourselves + float time_of_day_f = (float)time_of_day / 24000.0; + float tod_diff_f = 0; + + if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8) + tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0; + else + tod_diff_f = time_of_day_f - m_last_time_of_day_f; + + m_last_time_of_day_f = time_of_day_f; + float time_diff = m_time_of_day_update_timer; + m_time_of_day_update_timer = 0; + + if (m_time_of_day_set) { + time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff; + infostream << "Client: Measured time_of_day speed (old format): " + << time_speed << " tod_diff_f=" << tod_diff_f + << " time_diff=" << time_diff << std::endl; + } + } + + // Update environment + m_env.setTimeOfDay(time_of_day); + m_env.setTimeOfDaySpeed(time_speed); + m_time_of_day_set = true; + + u32 dr = m_env.getDayNightRatio(); + infostream << "Client: time_of_day=" << time_of_day + << " time_speed=" << time_speed + << " dr=" << dr << std::endl; +} + +void Client::handleCommand_ChatMessage(NetworkPacket* pkt) +{ + /* + u16 command + u16 length + wstring message + */ + u16 len, read_wchar; + + *pkt >> len; + + std::wstring message; + for (u32 i = 0; i < len; i++) { + *pkt >> read_wchar; + message += (wchar_t)read_wchar; + } + + m_chat_queue.push(message); +} + +void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt) +{ + /* + u16 command + u16 count of removed objects + for all removed objects { + u16 id + } + u16 count of added objects + for all added objects { + u16 id + u8 type + u32 initialization data length + string initialization data + } + */ + + // Read removed objects + u8 type; + u16 removed_count, added_count, id; + + *pkt >> removed_count; + + for (u16 i = 0; i < removed_count; i++) { + *pkt >> id; + m_env.removeActiveObject(id); + } + + // Read added objects + *pkt >> added_count; + + for (u16 i = 0; i < added_count; i++) { + *pkt >> id >> type; + m_env.addActiveObject(id, type, pkt->readLongString()); + } +} + +void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt) +{ + /* + u16 command + for all objects + { + u16 id + u16 message length + string message + } + */ + char buf[6]; + // Get all data except the command number + std::string datastring(pkt->getString(0), pkt->getSize()); + // Throw them in an istringstream + std::istringstream is(datastring, std::ios_base::binary); + + while(is.eof() == false) { + is.read(buf, 2); + u16 id = readU16((u8*)buf); + if (is.eof()) + break; + is.read(buf, 2); + size_t message_size = readU16((u8*)buf); + std::string message; + message.reserve(message_size); + for (u32 i = 0; i < message_size; i++) { + is.read(buf, 1); + message.append(buf, 1); + } + // Pass on to the environment + m_env.processActiveObjectMessage(id, message); + } +} + +void Client::handleCommand_Movement(NetworkPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g; + + *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj + >> lf >> lfs >> ls >> g; + + player->movement_acceleration_default = mad * BS; + player->movement_acceleration_air = maa * BS; + player->movement_acceleration_fast = maf * BS; + player->movement_speed_walk = msw * BS; + player->movement_speed_crouch = mscr * BS; + player->movement_speed_fast = msf * BS; + player->movement_speed_climb = mscl * BS; + player->movement_speed_jump = msj * BS; + player->movement_liquid_fluidity = lf * BS; + player->movement_liquid_fluidity_smooth = lfs * BS; + player->movement_liquid_sink = ls * BS; + player->movement_gravity = g * BS; +} + +void Client::handleCommand_HP(NetworkPacket* pkt) +{ + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + u8 oldhp = player->hp; + + u8 hp; + *pkt >> hp; + + player->hp = hp; + + if (hp < oldhp) { + // Add to ClientEvent queue + ClientEvent event; + event.type = CE_PLAYER_DAMAGE; + event.player_damage.amount = oldhp - hp; + m_client_event_queue.push(event); + } +} + +void Client::handleCommand_Breath(NetworkPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + u16 breath; + + *pkt >> breath; + + player->setBreath(breath); +} + +void Client::handleCommand_MovePlayer(NetworkPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + v3f pos; + f32 pitch, yaw; + + *pkt >> pos >> pitch >> yaw; + + player->setPosition(pos); + + infostream << "Client got TOCLIENT_MOVE_PLAYER" + << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")" + << " pitch=" << pitch + << " yaw=" << yaw + << std::endl; + + /* + Add to ClientEvent queue. + This has to be sent to the main program because otherwise + it would just force the pitch and yaw values to whatever + the camera points to. + */ + ClientEvent event; + event.type = CE_PLAYER_FORCE_MOVE; + event.player_force_move.pitch = pitch; + event.player_force_move.yaw = yaw; + m_client_event_queue.push(event); + + // Ignore damage for a few seconds, so that the player doesn't + // get damage from falling on ground + m_ignore_damage_timer = 3.0; +} + +void Client::handleCommand_PlayerItem(NetworkPacket* pkt) +{ + infostream << "Client: WARNING: Ignoring TOCLIENT_PLAYERITEM" << std::endl; +} + +void Client::handleCommand_DeathScreen(NetworkPacket* pkt) +{ + bool set_camera_point_target; + v3f camera_point_target; + + *pkt >> set_camera_point_target; + *pkt >> camera_point_target; + + ClientEvent event; + event.type = CE_DEATHSCREEN; + event.deathscreen.set_camera_point_target = set_camera_point_target; + event.deathscreen.camera_point_target_x = camera_point_target.X; + event.deathscreen.camera_point_target_y = camera_point_target.Y; + event.deathscreen.camera_point_target_z = camera_point_target.Z; + m_client_event_queue.push(event); +} + +void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt) +{ + u16 num_files; + + *pkt >> num_files; + + infostream << "Client: Received media announcement: packet size: " + << pkt->getSize() << std::endl; + + if (m_media_downloader == NULL || + m_media_downloader->isStarted()) { + const char *problem = m_media_downloader ? + "we already saw another announcement" : + "all media has been received already"; + errorstream << "Client: Received media announcement but " + << problem << "! " + << " files=" << num_files + << " size=" << pkt->getSize() << std::endl; + return; + } + + // Mesh update thread must be stopped while + // updating content definitions + sanity_check(!m_mesh_update_thread.IsRunning()); + + for (u16 i = 0; i < num_files; i++) { + std::string name, sha1_base64; + + *pkt >> name >> sha1_base64; + + std::string sha1_raw = base64_decode(sha1_base64); + m_media_downloader->addFile(name, sha1_raw); + } + + std::vector<std::string> remote_media; + try { + std::string str; + + *pkt >> str; + + Strfnd sf(str); + while(!sf.atend()) { + std::string baseurl = trim(sf.next(",")); + if (baseurl != "") + m_media_downloader->addRemoteServer(baseurl); + } + } + catch(SerializationError& e) { + // not supported by server or turned off + } + + m_media_downloader->step(this); +} + +void Client::handleCommand_Media(NetworkPacket* pkt) +{ + /* + u16 command + u16 total number of file bunches + u16 index of this bunch + u32 number of files in this bunch + for each file { + u16 length of name + string name + u32 length of data + data + } + */ + u16 num_bunches; + u16 bunch_i; + u32 num_files; + + *pkt >> num_bunches >> bunch_i >> num_files; + + infostream << "Client: Received files: bunch " << bunch_i << "/" + << num_bunches << " files=" << num_files + << " size=" << pkt->getSize() << std::endl; + + if (num_files == 0) + return; + + if (m_media_downloader == NULL || + !m_media_downloader->isStarted()) { + const char *problem = m_media_downloader ? + "media has not been requested" : + "all media has been received already"; + errorstream << "Client: Received media but " + << problem << "! " + << " bunch " << bunch_i << "/" << num_bunches + << " files=" << num_files + << " size=" << pkt->getSize() << std::endl; + return; + } + + // Mesh update thread must be stopped while + // updating content definitions + sanity_check(!m_mesh_update_thread.IsRunning()); + + for (u32 i=0; i < num_files; i++) { + std::string name; + + *pkt >> name; + + std::string data = pkt->readLongString(); + + m_media_downloader->conventionalTransferDone( + name, data, this); + } +} + +void Client::handleCommand_ToolDef(NetworkPacket* pkt) +{ + infostream << "Client: WARNING: Ignoring TOCLIENT_TOOLDEF" << std::endl; +} + +void Client::handleCommand_NodeDef(NetworkPacket* pkt) +{ + infostream << "Client: Received node definitions: packet size: " + << pkt->getSize() << std::endl; + + // Mesh update thread must be stopped while + // updating content definitions + sanity_check(!m_mesh_update_thread.IsRunning()); + + // Decompress node definitions + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); + std::ostringstream tmp_os; + decompressZlib(tmp_is, tmp_os); + + // Deserialize node definitions + std::istringstream tmp_is2(tmp_os.str()); + m_nodedef->deSerialize(tmp_is2); + m_nodedef_received = true; +} + +void Client::handleCommand_CraftItemDef(NetworkPacket* pkt) +{ + infostream << "Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF" << std::endl; +} + +void Client::handleCommand_ItemDef(NetworkPacket* pkt) +{ + infostream << "Client: Received item definitions: packet size: " + << pkt->getSize() << std::endl; + + // Mesh update thread must be stopped while + // updating content definitions + sanity_check(!m_mesh_update_thread.IsRunning()); + + // Decompress item definitions + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); + std::ostringstream tmp_os; + decompressZlib(tmp_is, tmp_os); + + // Deserialize node definitions + std::istringstream tmp_is2(tmp_os.str()); + m_itemdef->deSerialize(tmp_is2); + m_itemdef_received = true; +} + +void Client::handleCommand_PlaySound(NetworkPacket* pkt) +{ + s32 server_id; + std::string name; + float gain; + u8 type; // 0=local, 1=positional, 2=object + v3f pos; + u16 object_id; + bool loop; + + *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop; + + // Start playing + int client_id = -1; + switch(type) { + case 0: // local + client_id = m_sound->playSound(name, loop, gain); + break; + case 1: // positional + client_id = m_sound->playSoundAt(name, loop, gain, pos); + break; + case 2: + { // object + ClientActiveObject *cao = m_env.getActiveObject(object_id); + if (cao) + pos = cao->getPosition(); + client_id = m_sound->playSoundAt(name, loop, gain, pos); + // TODO: Set up sound to move with object + break; + } + default: + break; + } + + if (client_id != -1) { + m_sounds_server_to_client[server_id] = client_id; + m_sounds_client_to_server[client_id] = server_id; + if (object_id != 0) + m_sounds_to_objects[client_id] = object_id; + } +} + +void Client::handleCommand_StopSound(NetworkPacket* pkt) +{ + s32 server_id; + + *pkt >> server_id; + + std::map<s32, int>::iterator i = + m_sounds_server_to_client.find(server_id); + + if (i != m_sounds_server_to_client.end()) { + int client_id = i->second; + m_sound->stopSound(client_id); + } +} + +void Client::handleCommand_Privileges(NetworkPacket* pkt) +{ + m_privileges.clear(); + infostream << "Client: Privileges updated: "; + u16 num_privileges; + + *pkt >> num_privileges; + + for (u16 i = 0; i < num_privileges; i++) { + std::string priv; + + *pkt >> priv; + + m_privileges.insert(priv); + infostream << priv << " "; + } + infostream << std::endl; +} + +void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + // Store formspec in LocalPlayer + player->inventory_formspec = pkt->readLongString(); +} + +void Client::handleCommand_DetachedInventory(NetworkPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + + std::string name = deSerializeString(is); + + infostream << "Client: Detached inventory update: \"" << name + << "\"" << std::endl; + + Inventory *inv = NULL; + if (m_detached_inventories.count(name) > 0) + inv = m_detached_inventories[name]; + else { + inv = new Inventory(m_itemdef); + m_detached_inventories[name] = inv; + } + inv->deSerialize(is); +} + +void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt) +{ + std::string formspec = pkt->readLongString(); + std::string formname; + + *pkt >> formname; + + ClientEvent event; + event.type = CE_SHOW_FORMSPEC; + // pointer is required as event is a struct only! + // adding a std:string to a struct isn't possible + event.show_formspec.formspec = new std::string(formspec); + event.show_formspec.formname = new std::string(formname); + m_client_event_queue.push(event); +} + +void Client::handleCommand_SpawnParticle(NetworkPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + + v3f pos = readV3F1000(is); + v3f vel = readV3F1000(is); + v3f acc = readV3F1000(is); + float expirationtime = readF1000(is); + float size = readF1000(is); + bool collisiondetection = readU8(is); + std::string texture = deSerializeLongString(is); + bool vertical = false; + try { + vertical = readU8(is); + } catch (...) {} + + ClientEvent event; + event.type = CE_SPAWN_PARTICLE; + event.spawn_particle.pos = new v3f (pos); + event.spawn_particle.vel = new v3f (vel); + event.spawn_particle.acc = new v3f (acc); + event.spawn_particle.expirationtime = expirationtime; + event.spawn_particle.size = size; + event.spawn_particle.collisiondetection = collisiondetection; + event.spawn_particle.vertical = vertical; + event.spawn_particle.texture = new std::string(texture); + + m_client_event_queue.push(event); +} + +void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) +{ + u16 amount; + float spawntime; + v3f minpos; + v3f maxpos; + v3f minvel; + v3f maxvel; + v3f minacc; + v3f maxacc; + float minexptime; + float maxexptime; + float minsize; + float maxsize; + bool collisiondetection; + u32 id; + + *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel + >> minacc >> maxacc >> minexptime >> maxexptime >> minsize + >> maxsize >> collisiondetection; + + std::string texture = pkt->readLongString(); + + *pkt >> id; + + bool vertical = false; + try { + *pkt >> vertical; + } catch (...) {} + + ClientEvent event; + event.type = CE_ADD_PARTICLESPAWNER; + event.add_particlespawner.amount = amount; + event.add_particlespawner.spawntime = spawntime; + event.add_particlespawner.minpos = new v3f (minpos); + event.add_particlespawner.maxpos = new v3f (maxpos); + event.add_particlespawner.minvel = new v3f (minvel); + event.add_particlespawner.maxvel = new v3f (maxvel); + event.add_particlespawner.minacc = new v3f (minacc); + event.add_particlespawner.maxacc = new v3f (maxacc); + event.add_particlespawner.minexptime = minexptime; + event.add_particlespawner.maxexptime = maxexptime; + event.add_particlespawner.minsize = minsize; + event.add_particlespawner.maxsize = maxsize; + event.add_particlespawner.collisiondetection = collisiondetection; + event.add_particlespawner.vertical = vertical; + event.add_particlespawner.texture = new std::string(texture); + event.add_particlespawner.id = id; + + m_client_event_queue.push(event); +} + + +void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt) +{ + u16 legacy_id; + u32 id; + + // Modification set 13/03/15, 1 year of compat for protocol v24 + if (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY) { + *pkt >> legacy_id; + } + else { + *pkt >> id; + } + + + ClientEvent event; + event.type = CE_DELETE_PARTICLESPAWNER; + event.delete_particlespawner.id = + (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY ? (u32) legacy_id : id); + + m_client_event_queue.push(event); +} + +void Client::handleCommand_HudAdd(NetworkPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + + u32 id; + u8 type; + v2f pos; + std::string name; + v2f scale; + std::string text; + u32 number; + u32 item; + u32 dir; + v2f align; + v2f offset; + v3f world_pos; + v2s32 size; + + *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item + >> dir >> align >> offset; + try { + *pkt >> world_pos; + } + catch(SerializationError &e) {}; + + try { + *pkt >> size; + } catch(SerializationError &e) {}; + + ClientEvent event; + event.type = CE_HUDADD; + event.hudadd.id = id; + event.hudadd.type = type; + event.hudadd.pos = new v2f(pos); + event.hudadd.name = new std::string(name); + event.hudadd.scale = new v2f(scale); + event.hudadd.text = new std::string(text); + event.hudadd.number = number; + event.hudadd.item = item; + event.hudadd.dir = dir; + event.hudadd.align = new v2f(align); + event.hudadd.offset = new v2f(offset); + event.hudadd.world_pos = new v3f(world_pos); + event.hudadd.size = new v2s32(size); + m_client_event_queue.push(event); +} + +void Client::handleCommand_HudRemove(NetworkPacket* pkt) +{ + u32 id; + + *pkt >> id; + + ClientEvent event; + event.type = CE_HUDRM; + event.hudrm.id = id; + m_client_event_queue.push(event); +} + +void Client::handleCommand_HudChange(NetworkPacket* pkt) +{ + std::string sdata; + v2f v2fdata; + v3f v3fdata; + u32 intdata = 0; + v2s32 v2s32data; + u32 id; + u8 stat; + + *pkt >> id >> stat; + + if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE || + stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET) + *pkt >> v2fdata; + else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT) + *pkt >> sdata; + else if (stat == HUD_STAT_WORLD_POS) + *pkt >> v3fdata; + else if (stat == HUD_STAT_SIZE ) + *pkt >> v2s32data; + else + *pkt >> intdata; + + ClientEvent event; + event.type = CE_HUDCHANGE; + event.hudchange.id = id; + event.hudchange.stat = (HudElementStat)stat; + event.hudchange.v2fdata = new v2f(v2fdata); + event.hudchange.v3fdata = new v3f(v3fdata); + event.hudchange.sdata = new std::string(sdata); + event.hudchange.data = intdata; + event.hudchange.v2s32data = new v2s32(v2s32data); + m_client_event_queue.push(event); +} + +void Client::handleCommand_HudSetFlags(NetworkPacket* pkt) +{ + u32 flags, mask; + + *pkt >> flags >> mask; + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + player->hud_flags &= ~mask; + player->hud_flags |= flags; +} + +void Client::handleCommand_HudSetParam(NetworkPacket* pkt) +{ + u16 param; std::string value; + + *pkt >> param >> value; + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) { + s32 hotbar_itemcount = readS32((u8*) value.c_str()); + if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX) + player->hud_hotbar_itemcount = hotbar_itemcount; + } + else if (param == HUD_PARAM_HOTBAR_IMAGE) { + ((LocalPlayer *) player)->hotbar_image = value; + } + else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) { + ((LocalPlayer *) player)->hotbar_selected_image = value; + } +} + +void Client::handleCommand_HudSetSky(NetworkPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + + video::SColor *bgcolor = new video::SColor(readARGB8(is)); + std::string *type = new std::string(deSerializeString(is)); + u16 count = readU16(is); + std::vector<std::string> *params = new std::vector<std::string>; + + for (size_t i = 0; i < count; i++) + params->push_back(deSerializeString(is)); + + ClientEvent event; + event.type = CE_SET_SKY; + event.set_sky.bgcolor = bgcolor; + event.set_sky.type = type; + event.set_sky.params = params; + m_client_event_queue.push(event); +} + +void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt) +{ + bool do_override; + u16 day_night_ratio_u; + + *pkt >> do_override >> day_night_ratio_u; + + float day_night_ratio_f = (float)day_night_ratio_u / 65536; + + ClientEvent event; + event.type = CE_OVERRIDE_DAY_NIGHT_RATIO; + event.override_day_night_ratio.do_override = do_override; + event.override_day_night_ratio.ratio_f = day_night_ratio_f; + m_client_event_queue.push(event); +} + +void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt) +{ + LocalPlayer *player = m_env.getLocalPlayer(); + assert(player != NULL); + + *pkt >> player->local_animations[0]; + *pkt >> player->local_animations[1]; + *pkt >> player->local_animations[2]; + *pkt >> player->local_animations[3]; + *pkt >> player->local_animation_speed; +} + +void Client::handleCommand_EyeOffset(NetworkPacket* pkt) +{ + LocalPlayer *player = m_env.getLocalPlayer(); + assert(player != NULL); + + *pkt >> player->eye_offset_first >> player->eye_offset_third; +} |