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authorx2048 <codeforsmile@gmail.com>2022-03-26 16:58:26 +0100
committerGitHub <noreply@github.com>2022-03-26 16:58:26 +0100
commit0f25fa7af655b98fa401176a523f269c843d1943 (patch)
tree1fa8762f53941d6c1250c0c3a7dc6b8557995a40 /src/network/networkprotocol.h
parent8d55702d139db739f8bf43eaa600f41446b29a16 (diff)
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Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
Diffstat (limited to 'src/network/networkprotocol.h')
-rw-r--r--src/network/networkprotocol.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h
index a5ff53216..f98a829ba 100644
--- a/src/network/networkprotocol.h
+++ b/src/network/networkprotocol.h
@@ -762,7 +762,12 @@ enum ToClientCommand
std::string extra
*/
- TOCLIENT_NUM_MSG_TYPES = 0x63,
+ TOCLIENT_SET_LIGHTING = 0x63,
+ /*
+ f32 shadow_intensity
+ */
+
+ TOCLIENT_NUM_MSG_TYPES = 0x64,
};
enum ToServerCommand