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authorLoïc Blot <nerzhul@users.noreply.github.com>2018-12-24 10:51:10 +0100
committerGitHub <noreply@github.com>2018-12-24 10:51:10 +0100
commita5197eaebc61ac6b555a640f36c0b427faef381d (patch)
tree48b4deb787731aba6b2c7f50e3664420cdbe94db /src/network/networkprotocol.h
parent9080d7c990e9efd52c418369c83dd365837f2f05 (diff)
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CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)
* CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
Diffstat (limited to 'src/network/networkprotocol.h')
-rw-r--r--src/network/networkprotocol.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h
index 0cf77b8c5..6d6708482 100644
--- a/src/network/networkprotocol.h
+++ b/src/network/networkprotocol.h
@@ -952,5 +952,6 @@ enum CSMRestrictionFlags : u64 {
CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
+ CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
CSM_RF_ALL = 0xFFFFFFFF,
};