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author | red-001 <red-001@outlook.ie> | 2017-01-16 23:09:47 +0000 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-01-17 00:09:47 +0100 |
commit | 2f56a00d9eef82052614e5854a07b39b087efd0b (patch) | |
tree | 0e83270b3eda3a3400afc9d1de3901dfa977253d /src/network | |
parent | d2f5732f89cd58dafc6a4f398b8ebfd122754852 (diff) | |
download | minetest-2f56a00d9eef82052614e5854a07b39b087efd0b.tar.gz minetest-2f56a00d9eef82052614e5854a07b39b087efd0b.tar.bz2 minetest-2f56a00d9eef82052614e5854a07b39b087efd0b.zip |
Remove client-side chat prediction. (#5055)
Network lag isn't really a big issue with chat and chat prediction makes writing mods harder.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/networkprotocol.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h index 45bf76ff8..23c8a665b 100644 --- a/src/network/networkprotocol.h +++ b/src/network/networkprotocol.h @@ -142,6 +142,7 @@ with this program; if not, write to the Free Software Foundation, Inc., Server doesn't accept TOSERVER_BREATH anymore serialization of TileAnimation params changed TAT_SHEET_2D + Removed client-sided chat perdiction */ #define LATEST_PROTOCOL_VERSION 29 |