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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2019-09-21 11:44:24 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-21 11:44:24 +0200 |
commit | 5fa614d97e13af64be490336392abe2a54fdcbc1 (patch) | |
tree | 32a0856d971d850081c1a7e748ab3f96a103ea19 /src/network | |
parent | 47da640d7763ee1e00badb7476ac5afc4f864367 (diff) | |
download | minetest-5fa614d97e13af64be490336392abe2a54fdcbc1.tar.gz minetest-5fa614d97e13af64be490336392abe2a54fdcbc1.tar.bz2 minetest-5fa614d97e13af64be490336392abe2a54fdcbc1.zip |
Wieldhand: Specify which ItemStack to use (#8961)
Makes 'get_wield_item' to return the "main" ItemStack
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/serverpackethandler.cpp | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index a642f4a6e..0169a57da 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -1150,9 +1150,10 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) if (pointed_object->isGone()) return; - ItemStack punchitem = playersao->getWieldedItem(); + ItemStack selected_item, hand_item; + ItemStack tool_item = playersao->getWieldedItem(&selected_item, &hand_item); ToolCapabilities toolcap = - punchitem.getToolCapabilities(m_itemdef); + tool_item.getToolCapabilities(m_itemdef); v3f dir = (pointed_object->getBasePosition() - (playersao->getBasePosition() + playersao->getEyeOffset()) ).normalize(); @@ -1291,11 +1292,12 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) 3: place block or right-click object */ else if (action == INTERACT_PLACE) { - ItemStack item = playersao->getWieldedItem(); + ItemStack selected_item; + playersao->getWieldedItem(&selected_item, nullptr); // Reset build time counter if (pointed.type == POINTEDTHING_NODE && - item.getDefinition(m_itemdef).type == ITEM_NODE) + selected_item.getDefinition(m_itemdef).type == ITEM_NODE) getClient(pkt->getPeerId())->m_time_from_building = 0.0; if (pointed.type == POINTEDTHING_OBJECT) { @@ -1311,13 +1313,12 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Do stuff pointed_object->rightClick(playersao); - } - else if (m_script->item_OnPlace( - item, playersao, pointed)) { + } else if (m_script->item_OnPlace( + selected_item, playersao, pointed)) { // Placement was handled in lua // Apply returned ItemStack - if (playersao->setWieldedItem(item)) { + if (playersao->setWieldedItem(selected_item)) { SendInventory(playersao, true); } } @@ -1327,7 +1328,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) RemoteClient *client = getClient(pkt->getPeerId()); v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS)); v3s16 blockpos2 = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); - if (!item.getDefinition(m_itemdef).node_placement_prediction.empty()) { + if (!selected_item.getDefinition(m_itemdef).node_placement_prediction.empty()) { client->SetBlockNotSent(blockpos); if (blockpos2 != blockpos) { client->SetBlockNotSent(blockpos2); @@ -1345,15 +1346,16 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) 4: use */ else if (action == INTERACT_USE) { - ItemStack item = playersao->getWieldedItem(); + ItemStack selected_item; + playersao->getWieldedItem(&selected_item, nullptr); - actionstream << player->getName() << " uses " << item.name + actionstream << player->getName() << " uses " << selected_item.name << ", pointing at " << pointed.dump() << std::endl; if (m_script->item_OnUse( - item, playersao, pointed)) { + selected_item, playersao, pointed)) { // Apply returned ItemStack - if (playersao->setWieldedItem(item)) { + if (playersao->setWieldedItem(selected_item)) { SendInventory(playersao, true); } } @@ -1364,14 +1366,15 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) 5: rightclick air */ else if (action == INTERACT_ACTIVATE) { - ItemStack item = playersao->getWieldedItem(); + ItemStack selected_item; + playersao->getWieldedItem(&selected_item, nullptr); actionstream << player->getName() << " activates " - << item.name << std::endl; + << selected_item.name << std::endl; if (m_script->item_OnSecondaryUse( - item, playersao)) { - if( playersao->setWieldedItem(item)) { + selected_item, playersao)) { + if (playersao->setWieldedItem(selected_item)) { SendInventory(playersao, true); } } |