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author | sfan5 <sfan5@live.de> | 2017-01-14 16:48:49 +0100 |
---|---|---|
committer | sfan5 <sfan5@live.de> | 2017-01-18 23:21:01 +0100 |
commit | 7279f0b37335396c85f6bdd7dc67ff56e53df0f9 (patch) | |
tree | be0ee716cf8bc6e5379415a663db91b8a358c8ab /src/network | |
parent | c5967f75f0a9827d1b65b384edd6ba07c73ffd2f (diff) | |
download | minetest-7279f0b37335396c85f6bdd7dc67ff56e53df0f9.tar.gz minetest-7279f0b37335396c85f6bdd7dc67ff56e53df0f9.tar.bz2 minetest-7279f0b37335396c85f6bdd7dc67ff56e53df0f9.zip |
Add particle animation, glow
This is implemented by reusing and extending the
TileAnimation code for the methods used by particles.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/clientpackethandler.cpp | 18 | ||||
-rw-r--r-- | src/network/networkpacket.cpp | 2 | ||||
-rw-r--r-- | src/network/networkpacket.h | 5 |
3 files changed, 23 insertions, 2 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 411982f69..b11f73e86 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "network/clientopcodes.h" #include "util/serialize.h" #include "util/srp.h" +#include "tileanimation.h" void Client::handleCommand_Deprecated(NetworkPacket* pkt) { @@ -896,9 +897,14 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt) std::string texture = deSerializeLongString(is); bool vertical = false; bool collision_removal = false; + struct TileAnimationParams animation; + animation.type = TAT_NONE; + u8 glow = 0; try { vertical = readU8(is); collision_removal = readU8(is); + animation.deSerialize(is, m_proto_ver); + glow = readU8(is); } catch (...) {} ClientEvent event; @@ -912,6 +918,8 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt) event.spawn_particle.collision_removal = collision_removal; event.spawn_particle.vertical = vertical; event.spawn_particle.texture = new std::string(texture); + event.spawn_particle.animation = animation; + event.spawn_particle.glow = glow; m_client_event_queue.push(event); } @@ -943,12 +951,20 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) bool vertical = false; bool collision_removal = false; + struct TileAnimationParams animation; + animation.type = TAT_NONE; + u8 glow = 0; u16 attached_id = 0; try { *pkt >> vertical; *pkt >> collision_removal; *pkt >> attached_id; + // This is horrible but required (why are there two ways to deserialize pkts?) + std::string datastring(pkt->getRemainingString(), pkt->getRemainingBytes()); + std::istringstream is(datastring, std::ios_base::binary); + animation.deSerialize(is, m_proto_ver); + glow = readU8(is); } catch (...) {} ClientEvent event; @@ -971,6 +987,8 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) event.add_particlespawner.vertical = vertical; event.add_particlespawner.texture = new std::string(texture); event.add_particlespawner.id = id; + event.add_particlespawner.animation = animation; + event.add_particlespawner.glow = glow; m_client_event_queue.push(event); } diff --git a/src/network/networkpacket.cpp b/src/network/networkpacket.cpp index 388afc18e..91e6c58e2 100644 --- a/src/network/networkpacket.cpp +++ b/src/network/networkpacket.cpp @@ -63,7 +63,7 @@ void NetworkPacket::putRawPacket(u8 *data, u32 datasize, u16 peer_id) m_data = std::vector<u8>(&data[2], &data[2 + m_datasize]); } -char* NetworkPacket::getString(u32 from_offset) +const char* NetworkPacket::getString(u32 from_offset) { checkReadOffset(from_offset, 0); diff --git a/src/network/networkpacket.h b/src/network/networkpacket.h index 524470999..3e436aba9 100644 --- a/src/network/networkpacket.h +++ b/src/network/networkpacket.h @@ -41,12 +41,15 @@ public: u16 getPeerId() { return m_peer_id; } u16 getCommand() { return m_command; } const u32 getRemainingBytes() const { return m_datasize - m_read_offset; } + const char* getRemainingString() { return getString(m_read_offset); } // Returns a c-string without copying. // A better name for this would be getRawString() - char* getString(u32 from_offset); + const char* getString(u32 from_offset); // major difference to putCString(): doesn't write len into the buffer void putRawString(const char* src, u32 len); + void putRawString(const std::string &src) + { putRawString(src.c_str(), src.size()); } NetworkPacket& operator>>(std::string& dst); NetworkPacket& operator<<(std::string src); |