aboutsummaryrefslogtreecommitdiff
path: root/src/network
diff options
context:
space:
mode:
authorsfan5 <sfan5@live.de>2020-11-10 21:46:30 +0100
committersfan5 <sfan5@live.de>2020-11-12 21:08:26 +0100
commitad58ece18062d4c545432b45d71ce6dbe841746b (patch)
tree81dedc57f3dfda06d91fa93f1b9da9120adadc28 /src/network
parent61bbdd6807f4c383b7300b4fd5931f5e09dc7205 (diff)
downloadminetest-ad58ece18062d4c545432b45d71ce6dbe841746b.tar.gz
minetest-ad58ece18062d4c545432b45d71ce6dbe841746b.tar.bz2
minetest-ad58ece18062d4c545432b45d71ce6dbe841746b.zip
serverpackethandler: Minor log message fixes
closes #10434
Diffstat (limited to 'src/network')
-rw-r--r--src/network/serverpackethandler.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index 95e7c548e..3db4eb286 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -1657,19 +1657,18 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
bool wantSudo = (cstate == CS_Active);
- verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl;
+ verbosestream << "Server: Received TOSERVER_SRP_BYTES_M." << std::endl;
if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
- actionstream << "Server: got SRP _M packet in wrong state "
- << cstate << " from " << addr_s
- << ". Ignoring." << std::endl;
+ warningstream << "Server: got SRP_M packet in wrong state "
+ << cstate << " from " << addr_s << ". Ignoring." << std::endl;
return;
}
if (client->chosen_mech != AUTH_MECHANISM_SRP &&
client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
- actionstream << "Server: got SRP _M packet, while auth"
- << "is going on with mech " << client->chosen_mech << " from "
+ warningstream << "Server: got SRP_M packet, while auth "
+ "is going on with mech " << client->chosen_mech << " from "
<< addr_s << " (wantSudo=" << wantSudo << "). Denying." << std::endl;
if (wantSudo) {
DenySudoAccess(peer_id);
@@ -1717,7 +1716,7 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
std::string checkpwd; // not used, but needed for passing something
if (!m_script->getAuth(playername, &checkpwd, NULL)) {
- actionstream << "Server: " << playername <<
+ errorstream << "Server: " << playername <<
" cannot be authenticated (auth handler does not work?)" <<
std::endl;
DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);