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author | Vincent Glize <vincentglize@hotmail.fr> | 2017-07-01 14:07:40 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-07-01 14:07:40 +0200 |
commit | c772e0e18c90e48f237e37a45230a1dacd945786 (patch) | |
tree | e49cf015a04de64c43e044be0dddfa483fb8ad77 /src/network | |
parent | 6e5588c8e1a6cf79005b5e95c75cbfacf7c75589 (diff) | |
download | minetest-c772e0e18c90e48f237e37a45230a1dacd945786.tar.gz minetest-c772e0e18c90e48f237e37a45230a1dacd945786.tar.bz2 minetest-c772e0e18c90e48f237e37a45230a1dacd945786.zip |
C++11 cleanup inventorymanager (#6077)
* C++11 cleanup inventorymanager
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/serverpackethandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index da421b36d..a2882b2e7 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -908,7 +908,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt) std::istringstream is(datastring, std::ios_base::binary); // Create an action InventoryAction *a = InventoryAction::deSerialize(is); - if (a == NULL) { + if (!a) { infostream << "TOSERVER_INVENTORY_ACTION: " << "InventoryAction::deSerialize() returned NULL" << std::endl; @@ -927,7 +927,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt) /* Handle restrictions and special cases of the move action */ - if (a->getType() == IACTION_MOVE) { + if (a->getType() == IAction::Move) { IMoveAction *ma = (IMoveAction*)a; ma->from_inv.applyCurrentPlayer(player->getName()); @@ -982,7 +982,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt) /* Handle restrictions and special cases of the drop action */ - else if (a->getType() == IACTION_DROP) { + else if (a->getType() == IAction::Drop) { IDropAction *da = (IDropAction*)a; da->from_inv.applyCurrentPlayer(player->getName()); @@ -1018,7 +1018,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt) /* Handle restrictions and special cases of the craft action */ - else if (a->getType() == IACTION_CRAFT) { + else if (a->getType() == IAction::Craft) { ICraftAction *ca = (ICraftAction*)a; ca->craft_inv.applyCurrentPlayer(player->getName()); |