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authorParamat <paramat@users.noreply.github.com>2018-08-28 23:23:04 +0100
committerGitHub <noreply@github.com>2018-08-28 23:23:04 +0100
commitdcd1a15545c3a8e6ec9bdabd1358f808a1214314 (patch)
tree3c88ec17385c5190ad173ab79af1c19029c2f49e /src/nodedef.cpp
parent34f940dccae53ac62177d2555c63688fce90519d (diff)
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Play damage sound on player death (#7679)
Also run CSM 'on_damage_taken' callback. Improve function logic and remove 'return'.
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