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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2015-08-18 23:59:44 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-08-20 02:41:40 +0200 |
commit | 8b8d17b22b5853c7d32bdb8b369f4523f6c57b95 (patch) | |
tree | aa3b48fcfcfea132fb857360e88f4e96f7ac5510 /src/nodedef.cpp | |
parent | 5009d31a333a8e1fff8c97bed69873164c72c600 (diff) | |
download | minetest-8b8d17b22b5853c7d32bdb8b369f4523f6c57b95.tar.gz minetest-8b8d17b22b5853c7d32bdb8b369f4523f6c57b95.tar.bz2 minetest-8b8d17b22b5853c7d32bdb8b369f4523f6c57b95.zip |
Remove use of engine sent texture tiling flags - theyre no longer needed
Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r-- | src/nodedef.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp index daaa871f9..269c2b9d6 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -1012,9 +1012,7 @@ void CNodeDefManager::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile, if (use_normal_texture) { tile->normal_texture = tsrc->getNormalTexture(tiledef->name); } - tile->flags_texture = tsrc->getShaderFlagsTexture( - tile->normal_texture ? true : false, - tiledef->tileable_vertical, tiledef->tileable_horizontal); + tile->flags_texture = tsrc->getShaderFlagsTexture(tile->normal_texture ? true : false); // Material flags tile->material_flags = 0; |