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authorLoic Blot <loic.blot@unix-experience.fr>2021-04-29 20:38:35 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2021-05-03 19:49:19 +0200
commit48d5abd5bee7a3f956cb2b92745bed6313cf5d8a (patch)
tree3ecf00918b1011dbe9e141e38eb989e8d0152335 /src/nodedef.h
parenta93712458b2f8914fdb43ec436c5caf908ba93b8 (diff)
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refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Diffstat (limited to 'src/nodedef.h')
-rw-r--r--src/nodedef.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index 0de4dbc21..8a6d88071 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -660,9 +660,7 @@ public:
* total ContentFeatures.
* @param progress_cbk_args passed to the callback function
*/
- void updateTextures(IGameDef *gamedef,
- void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress),
- void *progress_cbk_args);
+ void updateTextures(IGameDef *gamedef, void *progress_cbk_args);
/*!
* Writes the content of this manager to the given output stream.