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authorPerttu Ahola <celeron55@gmail.com>2011-11-15 13:13:18 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:43 +0200
commit01ae0daea501f47ec56a8368e530cb4176fc44cd (patch)
treee96893df69b86481dcc6d36d613d4b67e72c205f /src/nodedef.h
parent45fc45a49e61c61646b9997840e92f25bb8ccde9 (diff)
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Properly update textures in node definitions
Diffstat (limited to 'src/nodedef.h')
-rw-r--r--src/nodedef.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index 5aba69c48..0430621e7 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -122,6 +122,9 @@ struct ContentFeatures
// Special irrlicht material, used sometimes
video::SMaterial *special_material;
video::SMaterial *special_material2;
+ // Currently used for fetching liquid texture coordinates
+ // - This is also updated to the above two (if they are non-NULL)
+ // when textures are updated
AtlasPointer *special_atlas;
#endif