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authorPerttu Ahola <celeron55@gmail.com>2011-11-14 22:07:42 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:42 +0200
commit1afed48a2c90548e0b420c9c3d7d4af9e0734d1d (patch)
treed485510b3eaa0b4fcc2aa4a4cf336da025003bfd /src/nodedef.h
parentc6fd2986d4261cf742d3bc21e8c12be59ab89f95 (diff)
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Make possible and do update textures in node definitions after late texture atlas making
Diffstat (limited to 'src/nodedef.h')
-rw-r--r--src/nodedef.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index dece63fcd..5aba69c48 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -320,6 +320,12 @@ public:
// Register node definition
virtual void set(content_t c, const ContentFeatures &def)=0;
virtual ContentFeatures* getModifiable(content_t c)=0;
+
+ /*
+ Update tile textures to latest return values of TextueSource.
+ Call after updating the texture atlas of a TextureSource.
+ */
+ virtual void updateTextures(ITextureSource *tsrc)=0;
};
// If textures not actually available (server), tsrc can be NULL