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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2015-07-16 15:36:48 +0200 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2015-07-16 15:36:48 +0200 |
commit | 655fc6010ffd4be7de315be261df2a61d5d4538a (patch) | |
tree | a61da651c2647f10f4bfcce3a341aba170ffa164 /src/nodedef.h | |
parent | b30e8d8ec689fbb65b1cee6fb6ff79322b204d0d (diff) | |
download | minetest-655fc6010ffd4be7de315be261df2a61d5d4538a.tar.gz minetest-655fc6010ffd4be7de315be261df2a61d5d4538a.tar.bz2 minetest-655fc6010ffd4be7de315be261df2a61d5d4538a.zip |
Fix relief mapping issues
Diffstat (limited to 'src/nodedef.h')
-rw-r--r-- | src/nodedef.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/nodedef.h b/src/nodedef.h index bbce6ba3e..a4a7b6e41 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -113,6 +113,8 @@ struct TileDef { std::string name; bool backface_culling; // Takes effect only in special cases + bool tileable_horizontal; + bool tileable_vertical; struct{ enum TileAnimationType type; int aspect_w; // width for aspect ratio @@ -124,6 +126,8 @@ struct TileDef { name = ""; backface_culling = true; + tileable_horizontal = true; + tileable_vertical = true; animation.type = TAT_NONE; animation.aspect_w = 1; animation.aspect_h = 1; |