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author | Kahrl <kahrl@gmx.net> | 2012-03-13 18:56:12 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-15 21:45:44 +0200 |
commit | 807a0d313ba667356ee8af8ef5ae82b6c4881d15 (patch) | |
tree | c4674e1c193cfcf8359c788ed5894d3cc1849648 /src/nodedef.h | |
parent | f9a66c5d46b225d0ddbbad939232348bc5ebf959 (diff) | |
download | minetest-807a0d313ba667356ee8af8ef5ae82b6c4881d15.tar.gz minetest-807a0d313ba667356ee8af8ef5ae82b6c4881d15.tar.bz2 minetest-807a0d313ba667356ee8af8ef5ae82b6c4881d15.zip |
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
Diffstat (limited to 'src/nodedef.h')
-rw-r--r-- | src/nodedef.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/nodedef.h b/src/nodedef.h index c875e0b75..2842b81e7 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -135,10 +135,9 @@ struct ContentFeatures // 0 1 2 3 4 5 // up down right left back front TileSpec tiles[6]; - // Special material/texture + // Special tiles // - Currently used for flowing liquids - video::SMaterial *special_materials[CF_SPECIAL_COUNT]; - AtlasPointer *special_aps[CF_SPECIAL_COUNT]; + TileSpec special_tiles[CF_SPECIAL_COUNT]; u8 solidness; // Used when choosing which face is drawn u8 visual_solidness; // When solidness=0, this tells how it looks like bool backface_culling; |