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authorest31 <MTest31@outlook.com>2015-09-18 13:45:42 +0200
committerest31 <MTest31@outlook.com>2015-09-19 20:57:29 +0200
commit452df1c723722183ebf3a332f7bcc355be5b2998 (patch)
treecfba8eaa11c7bdc1d6c245bfa85c973597bccc3c /src/nodemetadata.h
parent9c635f28ac2b103bf7196e47947bf64673c13393 (diff)
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Various style cleanups + unused code removal
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
Diffstat (limited to 'src/nodemetadata.h')
-rw-r--r--src/nodemetadata.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/nodemetadata.h b/src/nodemetadata.h
index 8e84e5af3..8d1298212 100644
--- a/src/nodemetadata.h
+++ b/src/nodemetadata.h
@@ -35,12 +35,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
class Inventory;
-class IGameDef;
+class IItemDefManager;
class NodeMetadata
{
public:
- NodeMetadata(IGameDef *gamedef);
+ NodeMetadata(IItemDefManager *item_def_mgr);
~NodeMetadata();
void serialize(std::ostream &os) const;
@@ -80,7 +80,7 @@ public:
~NodeMetadataList();
void serialize(std::ostream &os) const;
- void deSerialize(std::istream &is, IGameDef *gamedef);
+ void deSerialize(std::istream &is, IItemDefManager *item_def_mgr);
// Add all keys in this list to the vector keys
std::vector<v3s16> getAllKeys();