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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-10 13:49:15 +0200
committerGitHub <noreply@github.com>2017-06-10 13:49:15 +0200
commitab128e03ff555a8fc292352b0b21fc1075a4c008 (patch)
tree41c610f0168cf67abd93d63df7f80e7e9df8d4ba /src/objdef.h
parent9c497aa71f4678f7a8adcfedd37b73c5391d97ec (diff)
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C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945)
C++11 implement function deleting, it's generally used to prevent some object copy In script API use this function removal on ScriptApiBase instead of ScriptApiClient/Server/MainMenu, this affect all ScriptApis Move DISABLE_CLASS_COPY with constructor, the deleted function permit to replace function in its original place
Diffstat (limited to 'src/objdef.h')
-rw-r--r--src/objdef.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/objdef.h b/src/objdef.h
index 77189e454..1b96fa52a 100644
--- a/src/objdef.h
+++ b/src/objdef.h
@@ -59,6 +59,7 @@ class ObjDefManager {
public:
ObjDefManager(IGameDef *gamedef, ObjDefType type);
virtual ~ObjDefManager();
+ DISABLE_CLASS_COPY(ObjDefManager);
virtual const char *getObjectTitle() const { return "ObjDef"; }
@@ -91,9 +92,6 @@ protected:
INodeDefManager *m_ndef;
std::vector<ObjDef *> m_objects;
ObjDefType m_objtype;
-
-private:
- DISABLE_CLASS_COPY(ObjDefManager);
};
#endif