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author | Perttu Ahola <celeron55@gmail.com> | 2012-11-29 19:44:58 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-11-29 22:08:25 +0200 |
commit | 69cdcea9fc30b9522da3f994e77ec54c5c7547af (patch) | |
tree | 80da671330c688303fbda6b8ea7c11530e48c356 /src/object_properties.cpp | |
parent | 30ec69c7d393f09bc683ef9894da2ddbae15fc6f (diff) | |
download | minetest-69cdcea9fc30b9522da3f994e77ec54c5c7547af.tar.gz minetest-69cdcea9fc30b9522da3f994e77ec54c5c7547af.tar.bz2 minetest-69cdcea9fc30b9522da3f994e77ec54c5c7547af.zip |
Modify new ObjectProperties format to such that 0.4.3 will eat it
Diffstat (limited to 'src/object_properties.cpp')
-rw-r--r-- | src/object_properties.cpp | 87 |
1 files changed, 31 insertions, 56 deletions
diff --git a/src/object_properties.cpp b/src/object_properties.cpp index 3368a5883..ec988a37d 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -74,86 +74,61 @@ std::string ObjectProperties::dump() void ObjectProperties::serialize(std::ostream &os) const { - writeU8(os, 2); // version + writeU8(os, 1); // version writeS16(os, hp_max); writeU8(os, physical); writeF1000(os, weight); writeV3F1000(os, collisionbox.MinEdge); writeV3F1000(os, collisionbox.MaxEdge); os<<serializeString(visual); - os<<serializeString(mesh); writeV2F1000(os, visual_size); writeU16(os, textures.size()); for(u32 i=0; i<textures.size(); i++){ os<<serializeString(textures[i]); } - writeU16(os, colors.size()); - for(u32 i=0; i<colors.size(); i++){ - writeARGB8(os, colors[i]); - } writeV2S16(os, spritediv); writeV2S16(os, initial_sprite_basepos); writeU8(os, is_visible); writeU8(os, makes_footstep_sound); writeF1000(os, automatic_rotate); - // Stuff below should be moved to correct place in a version that otherwise changes - // the protocol version + // Added in protocol version 14 + os<<serializeString(mesh); + writeU16(os, colors.size()); + for(u32 i=0; i<colors.size(); i++){ + writeARGB8(os, colors[i]); + } + // Add stuff only at the bottom. + // Never remove anything, because we don't want new versions of this } void ObjectProperties::deSerialize(std::istream &is) { int version = readU8(is); - if(version == 2) // In PROTOCOL_VERSION 14 - { - hp_max = readS16(is); - physical = readU8(is); - weight = readF1000(is); - collisionbox.MinEdge = readV3F1000(is); - collisionbox.MaxEdge = readV3F1000(is); - visual = deSerializeString(is); - mesh = deSerializeString(is); - visual_size = readV2F1000(is); - textures.clear(); - u32 texture_count = readU16(is); - for(u32 i=0; i<texture_count; i++){ - textures.push_back(deSerializeString(is)); - } - u32 color_count = readU16(is); - for(u32 i=0; i<color_count; i++){ - colors.push_back(readARGB8(is)); - } - spritediv = readV2S16(is); - initial_sprite_basepos = readV2S16(is); - is_visible = readU8(is); - makes_footstep_sound = readU8(is); - automatic_rotate = readF1000(is); - // If you add anything here, insert it primarily inside the try-catch - // block to not need to increase the version. - try{ - // Stuff below should be moved to correct place in a version that - // otherwise changes the protocol version - }catch(SerializationError &e){} - } - else if(version == 1) // In PROTOCOL_VERSION 13 + if(version == 1) { - hp_max = readS16(is); - physical = readU8(is); - weight = readF1000(is); - collisionbox.MinEdge = readV3F1000(is); - collisionbox.MaxEdge = readV3F1000(is); - visual = deSerializeString(is); - visual_size = readV2F1000(is); - textures.clear(); - u32 texture_count = readU16(is); - for(u32 i=0; i<texture_count; i++){ - textures.push_back(deSerializeString(is)); - } - spritediv = readV2S16(is); - initial_sprite_basepos = readV2S16(is); - is_visible = readU8(is); - makes_footstep_sound = readU8(is); try{ + hp_max = readS16(is); + physical = readU8(is); + weight = readF1000(is); + collisionbox.MinEdge = readV3F1000(is); + collisionbox.MaxEdge = readV3F1000(is); + visual = deSerializeString(is); + visual_size = readV2F1000(is); + textures.clear(); + u32 texture_count = readU16(is); + for(u32 i=0; i<texture_count; i++){ + textures.push_back(deSerializeString(is)); + } + spritediv = readV2S16(is); + initial_sprite_basepos = readV2S16(is); + is_visible = readU8(is); + makes_footstep_sound = readU8(is); automatic_rotate = readF1000(is); + mesh = deSerializeString(is); + u32 color_count = readU16(is); + for(u32 i=0; i<color_count; i++){ + colors.push_back(readARGB8(is)); + } }catch(SerializationError &e){} } else |