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author | est31 <MTest31@outlook.com> | 2016-01-25 00:06:01 +0100 |
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committer | est31 <MTest31@outlook.com> | 2016-01-29 15:53:54 +0100 |
commit | 4e93ba06a749fa2503786bf8d7dbda3d1e36a65a (patch) | |
tree | a694b86c85ab9b14e59ae060ea51eba6c44c8ce9 /src/particles.cpp | |
parent | ad884f23d4e73d38ce0f529de49591dd66cee44d (diff) | |
download | minetest-4e93ba06a749fa2503786bf8d7dbda3d1e36a65a.tar.gz minetest-4e93ba06a749fa2503786bf8d7dbda3d1e36a65a.tar.bz2 minetest-4e93ba06a749fa2503786bf8d7dbda3d1e36a65a.zip |
Don't pass non-const references to collision methods
Non const references cause a lot of confusion with behaviour of code,
and are disallowed by minetest style guide.
Diffstat (limited to 'src/particles.cpp')
-rw-r--r-- | src/particles.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/particles.cpp b/src/particles.cpp index ebb54a49a..8150e19ac 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -131,14 +131,12 @@ void Particle::step(float dtime) core::aabbox3d<f32> box = m_collisionbox; v3f p_pos = m_pos*BS; v3f p_velocity = m_velocity*BS; - v3f p_acceleration = m_acceleration*BS; collisionMoveSimple(m_env, m_gamedef, BS*0.5, box, 0, dtime, - p_pos, p_velocity, p_acceleration); + &p_pos, &p_velocity, m_acceleration * BS); m_pos = p_pos/BS; m_velocity = p_velocity/BS; - m_acceleration = p_acceleration/BS; } else { |