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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-22 20:09:44 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-22 20:47:07 +0100 |
commit | 0e5e49736c0a5fa29bca257bafc02d7c7a7171c9 (patch) | |
tree | 87d7e19f8082099f2570d8094ba75167cf5a7f35 /src/player.cpp | |
parent | d6638b4300b091275fa25c43eaee42cd6d13effe (diff) | |
download | minetest-0e5e49736c0a5fa29bca257bafc02d7c7a7171c9.tar.gz minetest-0e5e49736c0a5fa29bca257bafc02d7c7a7171c9.tar.bz2 minetest-0e5e49736c0a5fa29bca257bafc02d7c7a7171c9.zip |
Protect Player::hud from concurrent modifications
Sometimes HUD can be modified by ServerThread and EmergeThread results in a crash on client side because the HUD is not correct
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/player.cpp b/src/player.cpp index 0da761eed..88c5634e3 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -240,6 +240,7 @@ void Player::deSerialize(std::istream &is, std::string playername) u32 Player::addHud(HudElement *toadd) { + JMutexAutoLock lock(m_mutex); u32 id = getFreeHudID(); if (id < hud.size()) @@ -252,6 +253,8 @@ u32 Player::addHud(HudElement *toadd) HudElement* Player::getHud(u32 id) { + JMutexAutoLock lock(m_mutex); + if (id < hud.size()) return hud[id]; @@ -260,6 +263,8 @@ HudElement* Player::getHud(u32 id) HudElement* Player::removeHud(u32 id) { + JMutexAutoLock lock(m_mutex); + HudElement* retval = NULL; if (id < hud.size()) { retval = hud[id]; @@ -270,6 +275,8 @@ HudElement* Player::removeHud(u32 id) void Player::clearHud() { + JMutexAutoLock lock(m_mutex); + while(!hud.empty()) { delete hud.back(); hud.pop_back(); |