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author | est31 <MTest31@outlook.com> | 2015-06-16 10:48:54 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-06-16 14:51:26 +0200 |
commit | c977fbd9288d0e80019554411a2f1885f7760568 (patch) | |
tree | a93117e0af24167084e6189e0da9f909120f9c83 /src/player.cpp | |
parent | 3ae8b92be6e527054a3f291dee995230528141ca (diff) | |
download | minetest-c977fbd9288d0e80019554411a2f1885f7760568.tar.gz minetest-c977fbd9288d0e80019554411a2f1885f7760568.tar.bz2 minetest-c977fbd9288d0e80019554411a2f1885f7760568.zip |
Add list-rings
Adds list-rings, a method to implement item sending between inventories via shift-click.
Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method.
Also adds them to minimal game, and the standard inventory.
Craft output slots are not supported.
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/player.cpp b/src/player.cpp index 4a5e5ad91..26496259c 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -71,6 +71,7 @@ Player::Player(IGameDef *gamedef, const char *name): //"image[1,0.6;1,2;player.png]" "list[current_player;main;0,3.5;8,4;]" "list[current_player;craft;3,0;3,3;]" + "listring[]" "list[current_player;craftpreview;7,1;1,1;]"; // Initialize movement settings at default values, so movement can work if the server fails to send them |