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authorKahrl <kahrl@gmx.net>2011-09-19 03:01:11 +0200
committerKahrl <kahrl@gmx.net>2011-09-19 03:01:11 +0200
commit36bcbca9acabbc47976d3d7625ffb1c9396b8fdc (patch)
tree25f4bf2dcba98871bb303cb77e0cf595ecadebab /src/player.h
parent4ed837bcfa2d9601c6b5c3d2e8d37ad9f5a6e2a6 (diff)
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Added sprite extruder
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/player.h b/src/player.h
index 0f2c40011..ad0fb5ff9 100644
--- a/src/player.h
+++ b/src/player.h
@@ -357,8 +357,6 @@ public:
return true;
}
- void wieldItem(u16 item);
-
void move(f32 dtime, Map &map, f32 pos_max_d,
core::list<CollisionInfo> *collision_info);
void move(f32 dtime, Map &map, f32 pos_max_d);
@@ -367,8 +365,6 @@ public:
PlayerControl control;
- scene::ISceneNode *wield;
-
private:
// This is used for determining the sneaking range
v3s16 m_sneak_node;