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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-18 19:55:15 +0200
committerGitHub <noreply@github.com>2017-06-18 19:55:15 +0200
commit4faaadc8d50d6ab7a19d22bd5a760c4b8321a51f (patch)
tree57ce8401a5f6538024c1f19d37d576fba21e147b /src/player.h
parent8f7785771b9e02b1a1daf7a252550d78ea93053d (diff)
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Cpp11 patchset 11: continue working on constructor style migration (#6004)
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h50
1 files changed, 18 insertions, 32 deletions
diff --git a/src/player.h b/src/player.h
index 00d27cb90..fc799afb1 100644
--- a/src/player.h
+++ b/src/player.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_bloated.h"
#include "inventory.h"
+#include "constants.h"
#include <list>
#include <mutex>
@@ -32,22 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct PlayerControl
{
- PlayerControl()
- {
- up = false;
- down = false;
- left = false;
- right = false;
- jump = false;
- aux1 = false;
- sneak = false;
- LMB = false;
- RMB = false;
- pitch = 0;
- yaw = 0;
- sidew_move_joystick_axis = .0f;
- forw_move_joystick_axis = .0f;
- }
+ PlayerControl() {}
PlayerControl(
bool a_up,
@@ -81,20 +67,20 @@ struct PlayerControl
sidew_move_joystick_axis = a_sidew_move_joystick_axis;
forw_move_joystick_axis = a_forw_move_joystick_axis;
}
- bool up;
- bool down;
- bool left;
- bool right;
- bool jump;
- bool aux1;
- bool sneak;
- bool zoom;
- bool LMB;
- bool RMB;
- float pitch;
- float yaw;
- float sidew_move_joystick_axis;
- float forw_move_joystick_axis;
+ bool up = false;
+ bool down = false;
+ bool left = false;
+ bool right = false;
+ bool jump = false;
+ bool aux1 = false;
+ bool sneak = false;
+ bool zoom = false;
+ bool LMB = false;
+ bool RMB = false;
+ float pitch = 0.0f;
+ float yaw = 0.0f;
+ float sidew_move_joystick_axis = 0.0f;
+ float forw_move_joystick_axis = 0.0f;
};
class Map;
@@ -161,14 +147,14 @@ public:
v2s32 local_animations[4];
float local_animation_speed;
- u16 peer_id;
+ u16 peer_id = PEER_ID_INEXISTENT;
std::string inventory_formspec;
PlayerControl control;
const PlayerControl& getPlayerControl() { return control; }
- u32 keyPressed;
+ u32 keyPressed = 0;
HudElement* getHud(u32 id);
u32 addHud(HudElement* hud);