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authorPerttu Ahola <celeron55@gmail.com>2011-11-14 21:41:30 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:42 +0200
commitc6fd2986d4261cf742d3bc21e8c12be59ab89f95 (patch)
treeef6ce8210f7f017bce42a024b75a44e73b5ab139 /src/player.h
parentabceeee92f99b84ebb79968269835a4f509bfb90 (diff)
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GameDef compiles
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h32
1 files changed, 12 insertions, 20 deletions
diff --git a/src/player.h b/src/player.h
index d6147b208..ecde59ce1 100644
--- a/src/player.h
+++ b/src/player.h
@@ -30,13 +30,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class Map;
+class IGameDef;
class Player
{
public:
-
- Player();
+ Player(IGameDef *gamedef);
virtual ~Player();
void resetInventory();
@@ -141,7 +141,7 @@ public:
deSerialize stops reading exactly at the right point.
*/
void serialize(std::ostream &os);
- void deSerialize(std::istream &is, IGameDef *gamedef);
+ void deSerialize(std::istream &is);
bool touching_ground;
// This oscillates so that the player jumps a bit above the surface
@@ -164,6 +164,8 @@ public:
u16 peer_id;
protected:
+ IGameDef *m_gamedef;
+
char m_name[PLAYERNAME_SIZE];
u16 m_selected_item;
f32 m_pitch;
@@ -185,26 +187,15 @@ public:
class ServerRemotePlayer : public Player, public ServerActiveObject
{
public:
- ServerRemotePlayer(ServerEnvironment *env):
- ServerActiveObject(env, v3f(0,0,0))
- {
- }
+ ServerRemotePlayer(ServerEnvironment *env);
ServerRemotePlayer(ServerEnvironment *env, v3f pos_, u16 peer_id_,
- const char *name_):
- ServerActiveObject(env, pos_)
- {
- setPosition(pos_);
- peer_id = peer_id_;
- updateName(name_);
- }
+ const char *name_);
+
virtual ~ServerRemotePlayer()
- {
- }
+ {}
virtual bool isLocal() const
- {
- return false;
- }
+ { return false; }
virtual void move(f32 dtime, Map &map, f32 pos_max_d)
{
@@ -242,6 +233,7 @@ class RemotePlayer : public Player, public scene::ISceneNode
{
public:
RemotePlayer(
+ IGameDef *gamedef,
scene::ISceneNode* parent=NULL,
IrrlichtDevice *device=NULL,
s32 id=0);
@@ -378,7 +370,7 @@ struct PlayerControl
class LocalPlayer : public Player
{
public:
- LocalPlayer();
+ LocalPlayer(IGameDef *gamedef);
virtual ~LocalPlayer();
bool isLocal() const