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author | Dmitry Kostenko <codeforsmile@gmail.com> | 2021-11-03 23:38:27 +0100 |
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committer | x2048 <codeforsmile@gmail.com> | 2022-03-07 23:45:26 +0100 |
commit | 4e39cdef946e137519551bc77234bae2ee35a7f3 (patch) | |
tree | 4b5dc103a23947e5ace6f245806773df3dcef6b8 /src/porting.h | |
parent | 2bba53b2c3f0045c326f6c7578104ffaef53ceac (diff) | |
download | minetest-4e39cdef946e137519551bc77234bae2ee35a7f3.tar.gz minetest-4e39cdef946e137519551bc77234bae2ee35a7f3.tar.bz2 minetest-4e39cdef946e137519551bc77234bae2ee35a7f3.zip |
Apply shadow texture to wield-based entities
For example, dropped nodes and items.
Diffstat (limited to 'src/porting.h')
0 files changed, 0 insertions, 0 deletions