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authorMillersMan <millersman@users.noreply.github.com>2016-11-27 21:51:40 +0100
committerparamat <mat.gregory@virginmedia.com>2016-12-07 04:06:00 +0000
commit9714cdcf4ba51b44cca72e133ec5ef2a3c9f50f6 (patch)
treec3b4e4d0c6d60924f06d44a0395730f872763633 /src/reflowscan.cpp
parentcc36f5e99ae46cf2fd370dde8311f139169a4c43 (diff)
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Liquids: Update flow on block load
When loading a block add liquid-nodes that might flow away or spread to neighbours to the transforming_liquid queue.
Diffstat (limited to 'src/reflowscan.cpp')
-rw-r--r--src/reflowscan.cpp206
1 files changed, 206 insertions, 0 deletions
diff --git a/src/reflowscan.cpp b/src/reflowscan.cpp
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+/*
+Minetest
+Copyright (C) 2016 MillersMan <millersman@users.noreply.github.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "reflowscan.h"
+#include "map.h"
+#include "mapblock.h"
+#include "nodedef.h"
+#include "util/timetaker.h"
+
+
+ReflowScan::ReflowScan(Map *map, INodeDefManager *ndef) :
+ m_map(map),
+ m_ndef(ndef),
+ m_liquid_queue(NULL)
+{
+}
+
+void ReflowScan::scan(MapBlock *block, UniqueQueue<v3s16> *liquid_queue)
+{
+ m_block_pos = block->getPos();
+ m_rel_block_pos = block->getPosRelative();
+ m_liquid_queue = liquid_queue;
+
+ // Prepare the lookup which is a 3x3x3 array of the blocks surrounding the
+ // scanned block. Blocks are only added to the lookup if they are really
+ // needed. The lookup is indexed manually to use the same index in a
+ // bit-array (of uint32 type) which stores for unloaded blocks that they
+ // were already fetched from Map but were actually NULL.
+ memset(m_lookup, 0, sizeof(m_lookup));
+ int block_idx = 1 + (1 * 9) + (1 * 3);
+ m_lookup[block_idx] = block;
+ m_lookup_state_bitset = 1 << block_idx;
+
+ // Scan the columns in the block
+ for (s16 z = 0; z < MAP_BLOCKSIZE; z++)
+ for (s16 x = 0; x < MAP_BLOCKSIZE; x++) {
+ scanColumn(x, z);
+ }
+
+ // Scan neighbouring columns from the nearby blocks as they might contain
+ // liquid nodes that weren't allowed to flow to prevent gaps.
+ for (s16 i = 0; i < MAP_BLOCKSIZE; i++) {
+ scanColumn(i, -1);
+ scanColumn(i, MAP_BLOCKSIZE);
+ scanColumn(-1, i);
+ scanColumn(MAP_BLOCKSIZE, i);
+ }
+}
+
+inline MapBlock *ReflowScan::lookupBlock(int x, int y, int z)
+{
+ // Gets the block that contains (x,y,z) relativ to the scanned block.
+ // This uses a lookup as there might be many lookups into the same
+ // neighbouring block which makes fetches from Map costly.
+ int bx = (MAP_BLOCKSIZE + x) / MAP_BLOCKSIZE;
+ int by = (MAP_BLOCKSIZE + y) / MAP_BLOCKSIZE;
+ int bz = (MAP_BLOCKSIZE + z) / MAP_BLOCKSIZE;
+ int idx = (bx + (by * 9) + (bz * 3));
+ MapBlock *result = m_lookup[idx];
+ if (!result && (m_lookup_state_bitset & (1 << idx)) == 0) {
+ // The block wasn't requested yet so fetch it from Map and store it
+ // in the lookup
+ v3s16 pos = m_block_pos + v3s16(bx - 1, by - 1, bz - 1);
+ m_lookup[idx] = result = m_map->getBlockNoCreateNoEx(pos);
+ m_lookup_state_bitset |= (1 << idx);
+ }
+ return result;
+}
+
+inline bool ReflowScan::isLiquidFlowableTo(int x, int y, int z)
+{
+ // Tests whether (x,y,z) is a node to which liquid might flow.
+ bool valid_position;
+ MapBlock *block = lookupBlock(x, y, z);
+ if (block) {
+ int dx = (MAP_BLOCKSIZE + x) % MAP_BLOCKSIZE;
+ int dy = (MAP_BLOCKSIZE + y) % MAP_BLOCKSIZE;
+ int dz = (MAP_BLOCKSIZE + z) % MAP_BLOCKSIZE;
+ MapNode node = block->getNodeNoCheck(dx, dy, dz, &valid_position);
+ if (node.getContent() != CONTENT_IGNORE) {
+ const ContentFeatures &f = m_ndef->get(node);
+ // NOTE: No need to check for flowing nodes with lower liquid level
+ // as they should only occur on top of other columns where they
+ // will be added to the queue themselves.
+ return f.floodable;
+ }
+ }
+ return false;
+}
+
+inline bool ReflowScan::isLiquidHorizontallyFlowable(int x, int y, int z)
+{
+ // Check if the (x,y,z) might spread to one of the horizontally
+ // neighbouring nodes
+ return isLiquidFlowableTo(x - 1, y, z) ||
+ isLiquidFlowableTo(x + 1, y, z) ||
+ isLiquidFlowableTo(x, y, z - 1) ||
+ isLiquidFlowableTo(x, y, z + 1);
+}
+
+void ReflowScan::scanColumn(int x, int z)
+{
+ bool valid_position;
+
+ // Is the column inside a loaded block?
+ MapBlock *block = lookupBlock(x, 0, z);
+ if (!block)
+ return;
+
+ MapBlock *above = lookupBlock(x, MAP_BLOCKSIZE, z);
+ int dx = (MAP_BLOCKSIZE + x) % MAP_BLOCKSIZE;
+ int dz = (MAP_BLOCKSIZE + z) % MAP_BLOCKSIZE;
+
+ // Get the state from the node above the scanned block
+ bool was_ignore, was_liquid;
+ if (above) {
+ MapNode node = above->getNodeNoCheck(dx, 0, dz, &valid_position);
+ was_ignore = node.getContent() == CONTENT_IGNORE;
+ was_liquid = m_ndef->get(node).isLiquid();
+ } else {
+ was_ignore = true;
+ was_liquid = false;
+ }
+ bool was_checked = false;
+ bool was_pushed = false;
+
+ // Scan through the whole block
+ for (s16 y = MAP_BLOCKSIZE - 1; y >= 0; y--) {
+ MapNode node = block->getNodeNoCheck(dx, y, dz, &valid_position);
+ const ContentFeatures &f = m_ndef->get(node);
+ bool is_ignore = node.getContent() == CONTENT_IGNORE;
+ bool is_liquid = f.isLiquid();
+
+ if (is_ignore || was_ignore || is_liquid == was_liquid) {
+ // Neither topmost node of liquid column nor topmost node below column
+ was_checked = false;
+ was_pushed = false;
+ } else if (is_liquid) {
+ // This is the topmost node in the column
+ bool is_pushed = false;
+ if (f.liquid_type == LIQUID_FLOWING ||
+ isLiquidHorizontallyFlowable(x, y, z)) {
+ m_liquid_queue->push_back(m_rel_block_pos + v3s16(x, y, z));
+ is_pushed = true;
+ }
+ // Remember waschecked and waspushed to avoid repeated
+ // checks/pushes in case the column consists of only this node
+ was_checked = true;
+ was_pushed = is_pushed;
+ } else {
+ // This is the topmost node below a liquid column
+ if (!was_pushed && (f.floodable ||
+ (!was_checked && isLiquidHorizontallyFlowable(x, y + 1, z)))) {
+ // Activate the lowest node in the column which is one
+ // node above this one
+ m_liquid_queue->push_back(m_rel_block_pos + v3s16(x, y + 1, z));
+ }
+ }
+
+ was_liquid = is_liquid;
+ was_ignore = is_ignore;
+ }
+
+ // Check the node below the current block
+ MapBlock *below = lookupBlock(x, -1, z);
+ if (below) {
+ MapNode node = below->getNodeNoCheck(dx, MAP_BLOCKSIZE - 1, dz, &valid_position);
+ const ContentFeatures &f = m_ndef->get(node);
+ bool is_ignore = node.getContent() == CONTENT_IGNORE;
+ bool is_liquid = f.isLiquid();
+
+ if (is_ignore || was_ignore || is_liquid == was_liquid) {
+ // Neither topmost node of liquid column nor topmost node below column
+ } else if (is_liquid) {
+ // This is the topmost node in the column and might want to flow away
+ if (f.liquid_type == LIQUID_FLOWING ||
+ isLiquidHorizontallyFlowable(x, -1, z)) {
+ m_liquid_queue->push_back(m_rel_block_pos + v3s16(x, -1, z));
+ }
+ } else {
+ // This is the topmost node below a liquid column
+ if (!was_pushed && (f.floodable ||
+ (!was_checked && isLiquidHorizontallyFlowable(x, 0, z)))) {
+ // Activate the lowest node in the column which is one
+ // node above this one
+ m_liquid_queue->push_back(m_rel_block_pos + v3s16(x, 0, z));
+ }
+ }
+ }
+}