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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-04-23 14:35:08 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-23 14:35:08 +0200 |
commit | 29ab20c27229672c24a7699afbcd54caad903331 (patch) | |
tree | e42e7ea35f54b1439055abc500191eb29baa6355 /src/remoteplayer.h | |
parent | dda171d2925e20efc00c78bcb45cf595fd986da9 (diff) | |
download | minetest-29ab20c27229672c24a7699afbcd54caad903331.tar.gz minetest-29ab20c27229672c24a7699afbcd54caad903331.tar.bz2 minetest-29ab20c27229672c24a7699afbcd54caad903331.zip |
Player data to Database (#5475)
* Player data to Database
Add player data into databases (SQLite3 & PG only)
PostgreSQL & SQLite: better POO Design for databases
Add --migrate-players argument to server + deprecation warning
* Remove players directory if empty
Diffstat (limited to 'src/remoteplayer.h')
-rw-r--r-- | src/remoteplayer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/remoteplayer.h b/src/remoteplayer.h index 9d123393f..ce7db5608 100644 --- a/src/remoteplayer.h +++ b/src/remoteplayer.h @@ -37,11 +37,11 @@ enum RemotePlayerChatResult */ class RemotePlayer : public Player { + friend class PlayerDatabaseFiles; public: RemotePlayer(const char *name, IItemDefManager *idef); virtual ~RemotePlayer() {} - void save(std::string savedir, IGameDef *gamedef); void deSerialize(std::istream &is, const std::string &playername, PlayerSAO *sao); PlayerSAO *getPlayerSAO() { return m_sao; } |