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author | Perttu Ahola <celeron55@gmail.com> | 2012-07-26 22:06:45 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-07-27 02:27:18 +0300 |
commit | 0190f9b077dcb2b8cb41c622dd91ffc1e04dacac (patch) | |
tree | 0baa7a5d2094afdbb193e1850836c209c9395c70 /src/rollback.h | |
parent | 0c91a0d59db70f3f502004d4c37fecd4e10c9401 (diff) | |
download | minetest-0190f9b077dcb2b8cb41c622dd91ffc1e04dacac.tar.gz minetest-0190f9b077dcb2b8cb41c622dd91ffc1e04dacac.tar.bz2 minetest-0190f9b077dcb2b8cb41c622dd91ffc1e04dacac.zip |
Experimental-ish rollback functionality
Diffstat (limited to 'src/rollback.h')
-rw-r--r-- | src/rollback.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/rollback.h b/src/rollback.h new file mode 100644 index 000000000..b5428c451 --- /dev/null +++ b/src/rollback.h @@ -0,0 +1,51 @@ +/* +Minetest-c55 +Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef ROLLBACK_HEADER +#define ROLLBACK_HEADER + +#include <string> +#include "irr_v3d.h" +#include "rollback_interface.h" +#include <list> + +class IGameDef; + +class IRollbackManager: public IRollbackReportSink +{ +public: + // IRollbackReportManager + virtual void reportAction(const RollbackAction &action) = 0; + virtual std::string getActor() = 0; + virtual void setActor(const std::string &actor) = 0; + + virtual ~IRollbackManager(){} + virtual void flush() = 0; + // Get last actor that did something to position p, but not further than + // <seconds> in history + virtual std::string getLastNodeActor(v3s16 p, int range, int seconds, + v3s16 *act_p, int *act_seconds) = 0; + // Get actions to revert <seconds> of history made by <actor> + virtual std::list<RollbackAction> getRevertActions(const std::string &actor, + int seconds) = 0; +}; + +IRollbackManager *createRollbackManager(const std::string &filepath, IGameDef *gamedef); + +#endif |