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authorBlockMen <nmuelll@web.de>2015-11-20 23:46:33 +0100
committerBlockMen <nmuelll@web.de>2015-12-15 23:32:19 +0100
commit9eee3c3f465c071bb9908749cf48be3c131a1bdf (patch)
tree916b11e605c29b789db01d0c775dc0bc7c4c8983 /src/script/common/c_content.cpp
parent19f73e4efc14622b4d020c9d373176cd7801e37f (diff)
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Add option to give every object a nametag
or change the nametag text of players
Diffstat (limited to 'src/script/common/c_content.cpp')
-rw-r--r--src/script/common/c_content.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index fe429b5d4..4d277ec59 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -201,6 +201,14 @@ void read_object_properties(lua_State *L, int index,
}
lua_pop(L, 1);
getboolfield(L, -1, "backface_culling", prop->backface_culling);
+ getstringfield(L, -1, "nametag", prop->nametag);
+ lua_getfield(L, -1, "nametag_color");
+ if (!lua_isnil(L, -1)) {
+ video::SColor color = prop->nametag_color;
+ if (read_color(L, -1, &color))
+ prop->nametag_color = color;
+ }
+ lua_pop(L, 1);
}
/******************************************************************************/
@@ -261,6 +269,11 @@ void push_object_properties(lua_State *L, ObjectProperties *prop)
lua_setfield(L, -2, "automatic_face_movement_dir");
lua_pushboolean(L, prop->backface_culling);
lua_setfield(L, -2, "backface_culling");
+ lua_pushlstring(L, prop->nametag.c_str(), prop->nametag.size());
+ lua_setfield(L, -2, "nametag");
+ lua_newtable(L);
+ push_ARGB8(L, prop->nametag_color);
+ lua_setfield(L, -2, "nametag_color");
}
/******************************************************************************/