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authorLoic Blot <loic.blot@unix-experience.fr>2015-03-15 19:09:26 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-03-15 19:09:26 +0100
commitb2801d8127f4b25fd96f981974763f33bc7ff42b (patch)
tree6911b2904a0e91b59017d1842a066551864d8402 /src/script/common/c_content.cpp
parente4f7c92cff0badd6c40b47bd90b1fc1b35456a1a (diff)
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SendPlayerHPOrDie everytime at client connection, damage enabled or not, this will fix the player which stay dead at connection
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