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authorsapier <Sapier at GMX dot net>2013-05-25 00:51:02 +0200
committerKahrl <kahrl@gmx.net>2013-05-25 00:51:02 +0200
commitab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch)
tree9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/script/common/c_content.h
parent865f380c91ced850d1a499c91aa2ab5489624802 (diff)
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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/script/common/c_content.h')
-rw-r--r--src/script/common/c_content.h146
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diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
new file mode 100644
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+++ b/src/script/common/c_content.h
@@ -0,0 +1,146 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+/******************************************************************************/
+/******************************************************************************/
+/* WARNING!!!! do NOT add this header in any include file or any code file */
+/* not being a script/modapi file!!!!!!!! */
+/******************************************************************************/
+/******************************************************************************/
+
+#ifndef C_CONTENT_H_
+#define C_CONTENT_H_
+
+extern "C" {
+#include <lua.h>
+}
+
+#include <iostream>
+#include <map>
+#include <vector>
+
+#include "irrlichttypes_bloated.h"
+#include "util/string.h"
+
+class MapNode;
+class INodeDefManager;
+class PointedThing;
+class ItemStack;
+class ItemDefinition;
+class ToolCapabilities;
+class ObjectProperties;
+class SimpleSoundSpec;
+class ServerSoundParams;
+class Inventory;
+class NodeBox;
+class ContentFeatures;
+class TileDef;
+class Server;
+struct DigParams;
+struct HitParams;
+struct EnumString;
+struct NoiseParams;
+
+
+ContentFeatures read_content_features (lua_State *L, int index);
+TileDef read_tiledef (lua_State *L, int index);
+void read_soundspec (lua_State *L, int index,
+ SimpleSoundSpec &spec);
+NodeBox read_nodebox (lua_State *L, int index);
+
+void read_server_sound_params (lua_State *L, int index,
+ ServerSoundParams &params);
+
+void push_dig_params (lua_State *L,const DigParams &params);
+void push_hit_params (lua_State *L,const HitParams &params);
+
+ItemStack read_item (lua_State *L, int index, Server* srv);
+
+
+ToolCapabilities read_tool_capabilities (lua_State *L,
+ int table);
+void push_tool_capabilities (lua_State *L,
+ const ToolCapabilities &prop);
+
+ItemDefinition read_item_definition (lua_State *L,
+ int index,
+ ItemDefinition default_def);
+void read_object_properties (lua_State *L,
+ int index,
+ ObjectProperties *prop);
+
+//TODO fix parameter oreder!
+void push_inventory_list (Inventory *inv,
+ const char *name,
+ lua_State *L);
+void read_inventory_list (Inventory *inv,
+ const char *name,
+ lua_State *L,
+ int tableindex,
+ Server* srv,
+ int forcesize=-1);
+
+MapNode readnode (lua_State *L,
+ int index,
+ INodeDefManager *ndef);
+void pushnode (lua_State *L,
+ const MapNode &n,
+ INodeDefManager *ndef);
+
+NodeBox read_nodebox (lua_State *L, int index);
+
+void read_groups (lua_State *L,
+ int index,
+ std::map<std::string, int> &result);
+
+//TODO rename to "read_enum_field"
+int getenumfield (lua_State *L,
+ int table,
+ const char *fieldname,
+ const EnumString *spec,
+ int default_);
+
+u32 getflagsfield (lua_State *L, int table,
+ const char *fieldname,
+ FlagDesc *flagdesc);
+
+void push_items (lua_State *L,
+ const std::vector<ItemStack> &items);
+
+std::vector<ItemStack> read_items (lua_State *L,
+ int index,
+ Server* srv);
+
+void read_soundspec (lua_State *L,
+ int index,
+ SimpleSoundSpec &spec);
+
+
+bool string_to_enum (const EnumString *spec,
+ int &result,
+ const std::string &str);
+
+NoiseParams* read_noiseparams (lua_State *L, int index);
+
+void luaentity_get (lua_State *L,u16 id);
+
+extern struct EnumString es_TileAnimationType[];
+
+#endif /* C_CONTENT_H_ */