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authorBeha <shacknetisp@mail.com>2019-07-30 11:29:45 -0400
committersfan5 <sfan5@live.de>2019-07-30 17:29:45 +0200
commitb8aaef704d3e29c43edc3312a3c5e25516d9c864 (patch)
tree9640e90c11c60982c0c2655c9a5f16864d649744 /src/script/common
parent2dd645134eaab7611d167e2cb8469242e642c7ef (diff)
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Move the clamping of hp/breath when their maximums change to read_object_properties(). (#8689)
This prevents set_properties() calls that have nothing to do with hp_max or breath_max overriding the saved hp before another mod has the chance to set a player's intended hp_max (such as in on_joinplayer).
Diffstat (limited to 'src/script/common')
-rw-r--r--src/script/common/c_content.cpp21
-rw-r--r--src/script/common/c_content.h2
2 files changed, 20 insertions, 3 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 361db226e..3a9e9e049 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_types.h"
#include "nodedef.h"
#include "object_properties.h"
+#include "content_sao.h"
#include "cpp_api/s_node.h"
#include "lua_api/l_object.h"
#include "lua_api/l_item.h"
@@ -182,7 +183,7 @@ void push_item_definition_full(lua_State *L, const ItemDefinition &i)
/******************************************************************************/
void read_object_properties(lua_State *L, int index,
- ObjectProperties *prop, IItemDefManager *idef)
+ ServerActiveObject *sao, ObjectProperties *prop, IItemDefManager *idef)
{
if(index < 0)
index = lua_gettop(L) + 1 + index;
@@ -190,10 +191,24 @@ void read_object_properties(lua_State *L, int index,
return;
int hp_max = 0;
- if (getintfield(L, -1, "hp_max", hp_max))
+ if (getintfield(L, -1, "hp_max", hp_max)) {
prop->hp_max = (u16)rangelim(hp_max, 0, U16_MAX);
- getintfield(L, -1, "breath_max", prop->breath_max);
+ if (prop->hp_max < sao->getHP()) {
+ PlayerHPChangeReason reason(PlayerHPChangeReason::SET_HP);
+ sao->setHP(prop->hp_max, reason);
+ if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER)
+ sao->getEnv()->getGameDef()->SendPlayerHPOrDie((PlayerSAO *)sao, reason);
+ }
+ }
+
+ if (getintfield(L, -1, "breath_max", prop->breath_max)) {
+ if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
+ PlayerSAO *player = (PlayerSAO *)sao;
+ if (prop->breath_max < player->getBreath())
+ player->setBreath(prop->breath_max);
+ }
+ }
getboolfield(L, -1, "physical", prop->physical);
getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects);
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index f3a653682..9e755682f 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -62,6 +62,7 @@ struct HitParams;
struct EnumString;
struct NoiseParams;
class Schematic;
+class ServerActiveObject;
ContentFeatures read_content_features (lua_State *L, int index);
@@ -107,6 +108,7 @@ void push_item_definition_full (lua_State *L,
const ItemDefinition &i);
void read_object_properties (lua_State *L, int index,
+ ServerActiveObject *sao,
ObjectProperties *prop,
IItemDefManager *idef);
void push_object_properties (lua_State *L,