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author | ShadowNinja <shadowninja@minetest.net> | 2015-03-07 20:01:59 -0500 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2015-03-07 20:04:01 -0500 |
commit | d75a0a73941259ea3ebac297803838094c7d458f (patch) | |
tree | 225f3e464385e53042a6b1dfa386f08015e9cd04 /src/script/common | |
parent | 86e9408c9fe07baf384386def1f0c68b2d0cc456 (diff) | |
download | minetest-d75a0a73941259ea3ebac297803838094c7d458f.tar.gz minetest-d75a0a73941259ea3ebac297803838094c7d458f.tar.bz2 minetest-d75a0a73941259ea3ebac297803838094c7d458f.zip |
Don't use luaL_checkstring to read node names, it's only for arguments
This caused confusing error messages like "argument #4 to set_node is not a string."
Diffstat (limited to 'src/script/common')
-rw-r--r-- | src/script/common/c_content.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index ff9aee8ed..8bb22186b 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -546,22 +546,23 @@ NodeBox read_nodebox(lua_State *L, int index) MapNode readnode(lua_State *L, int index, INodeDefManager *ndef) { lua_getfield(L, index, "name"); - const char *name = luaL_checkstring(L, -1); + if (!lua_isstring(L, -1)) + throw LuaError("Node name is not set or is not a string!"); + const char *name = lua_tostring(L, -1); lua_pop(L, 1); - u8 param1; + + u8 param1 = 0; lua_getfield(L, index, "param1"); - if(lua_isnil(L, -1)) - param1 = 0; - else + if (!lua_isnil(L, -1)) param1 = lua_tonumber(L, -1); lua_pop(L, 1); - u8 param2; + + u8 param2 = 0; lua_getfield(L, index, "param2"); - if(lua_isnil(L, -1)) - param2 = 0; - else + if (!lua_isnil(L, -1)) param2 = lua_tonumber(L, -1); lua_pop(L, 1); + return MapNode(ndef, name, param1, param2); } |