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authorLoic Blot <loic.blot@unix-experience.fr>2017-01-21 15:02:08 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-03-13 23:56:05 +0100
commit2efae3ffd720095222c800e016286a45c9fe1e5c (patch)
tree3a8b19daa071cf742fee52d70a0e0adf94d56c0c /src/script/cpp_api/s_client.cpp
parentc9492b4d37c11f35cfdc1558f771eef87fc5c972 (diff)
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[CSM] Client side modding
* rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions
Diffstat (limited to 'src/script/cpp_api/s_client.cpp')
-rw-r--r--src/script/cpp_api/s_client.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_client.cpp b/src/script/cpp_api/s_client.cpp
new file mode 100644
index 000000000..08af8ebdc
--- /dev/null
+++ b/src/script/cpp_api/s_client.cpp
@@ -0,0 +1,61 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "s_client.h"
+#include "s_internal.h"
+
+void ScriptApiClient::on_shutdown()
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get registered shutdown hooks
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_shutdown");
+ // Call callbacks
+ runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+}
+
+bool ScriptApiClient::on_sending_message(const std::string &message)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_chat_messages
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_sending_chat_messages");
+ // Call callbacks
+ lua_pushstring(L, message.c_str());
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ bool ate = lua_toboolean(L, -1);
+ return ate;
+}
+
+bool ScriptApiClient::on_receiving_message(const std::string &message)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_chat_messages
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_receiving_chat_messages");
+ // Call callbacks
+ lua_pushstring(L, message.c_str());
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ bool ate = lua_toboolean(L, -1);
+ return ate;
+}