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author | sapier <Sapier at GMX dot net> | 2013-05-25 00:51:02 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2013-05-25 00:51:02 +0200 |
commit | ab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch) | |
tree | 9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/script/cpp_api/s_inventory.cpp | |
parent | 865f380c91ced850d1a499c91aa2ab5489624802 (diff) | |
download | minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.gz minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.bz2 minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.zip |
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/script/cpp_api/s_inventory.cpp')
-rw-r--r-- | src/script/cpp_api/s_inventory.cpp | 260 |
1 files changed, 260 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp new file mode 100644 index 000000000..2402d198c --- /dev/null +++ b/src/script/cpp_api/s_inventory.cpp @@ -0,0 +1,260 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "cpp_api/s_inventory.h" +#include "inventorymanager.h" +#include "lua_api/l_inventory.h" +#include "lua_api/l_item.h" +#include "log.h" + +// Return number of accepted items to be moved +int ScriptApiDetached::detached_inventory_AllowMove( + const std::string &name, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + // Push callback function on stack + if(!getDetachedInventoryCallback(name, "allow_move")) + return count; + + // function(inv, from_list, from_index, to_list, to_index, count, player) + // inv + InventoryLocation loc; + loc.setDetached(name); + InvRef::create(L, loc); + // from_list + lua_pushstring(L, from_list.c_str()); + // from_index + lua_pushinteger(L, from_index + 1); + // to_list + lua_pushstring(L, to_list.c_str()); + // to_index + lua_pushinteger(L, to_index + 1); + // count + lua_pushinteger(L, count); + // player + objectrefGetOrCreate(player); + if(lua_pcall(L, 7, 1, 0)) + scriptError("error: %s", lua_tostring(L, -1)); + if(!lua_isnumber(L, -1)) + throw LuaError(L, "allow_move should return a number"); + return luaL_checkinteger(L, -1); +} + +// Return number of accepted items to be put +int ScriptApiDetached::detached_inventory_AllowPut( + const std::string &name, + const std::string &listname, int index, ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + // Push callback function on stack + if(!getDetachedInventoryCallback(name, "allow_put")) + return stack.count; // All will be accepted + + // Call function(inv, listname, index, stack, player) + // inv + InventoryLocation loc; + loc.setDetached(name); + InvRef::create(L, loc); + // listname + lua_pushstring(L, listname.c_str()); + // index + lua_pushinteger(L, index + 1); + // stack + LuaItemStack::create(L, stack); + // player + objectrefGetOrCreate(player); + if(lua_pcall(L, 5, 1, 0)) + scriptError("error: %s", lua_tostring(L, -1)); + if(!lua_isnumber(L, -1)) + throw LuaError(L, "allow_put should return a number"); + return luaL_checkinteger(L, -1); +} + +// Return number of accepted items to be taken +int ScriptApiDetached::detached_inventory_AllowTake( + const std::string &name, + const std::string &listname, int index, ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + // Push callback function on stack + if(!getDetachedInventoryCallback(name, "allow_take")) + return stack.count; // All will be accepted + + // Call function(inv, listname, index, stack, player) + // inv + InventoryLocation loc; + loc.setDetached(name); + InvRef::create(L, loc); + // listname + lua_pushstring(L, listname.c_str()); + // index + lua_pushinteger(L, index + 1); + // stack + LuaItemStack::create(L, stack); + // player + objectrefGetOrCreate(player); + if(lua_pcall(L, 5, 1, 0)) + scriptError("error: %s", lua_tostring(L, -1)); + if(!lua_isnumber(L, -1)) + throw LuaError(L, "allow_take should return a number"); + return luaL_checkinteger(L, -1); +} + +// Report moved items +void ScriptApiDetached::detached_inventory_OnMove( + const std::string &name, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + // Push callback function on stack + if(!getDetachedInventoryCallback(name, "on_move")) + return; + + // function(inv, from_list, from_index, to_list, to_index, count, player) + // inv + InventoryLocation loc; + loc.setDetached(name); + InvRef::create(L, loc); + // from_list + lua_pushstring(L, from_list.c_str()); + // from_index + lua_pushinteger(L, from_index + 1); + // to_list + lua_pushstring(L, to_list.c_str()); + // to_index + lua_pushinteger(L, to_index + 1); + // count + lua_pushinteger(L, count); + // player + objectrefGetOrCreate(player); + if(lua_pcall(L, 7, 0, 0)) + scriptError("error: %s", lua_tostring(L, -1)); +} + +// Report put items +void ScriptApiDetached::detached_inventory_OnPut( + const std::string &name, + const std::string &listname, int index, ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + // Push callback function on stack + if(!getDetachedInventoryCallback(name, "on_put")) + return; + + // Call function(inv, listname, index, stack, player) + // inv + InventoryLocation loc; + loc.setDetached(name); + InvRef::create(L, loc); + // listname + lua_pushstring(L, listname.c_str()); + // index + lua_pushinteger(L, index + 1); + // stack + LuaItemStack::create(L, stack); + // player + objectrefGetOrCreate(player); + if(lua_pcall(L, 5, 0, 0)) + scriptError("error: %s", lua_tostring(L, -1)); +} + +// Report taken items +void ScriptApiDetached::detached_inventory_OnTake( + const std::string &name, + const std::string &listname, int index, ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + // Push callback function on stack + if(!getDetachedInventoryCallback(name, "on_take")) + return; + + // Call function(inv, listname, index, stack, player) + // inv + InventoryLocation loc; + loc.setDetached(name); + InvRef::create(L, loc); + // listname + lua_pushstring(L, listname.c_str()); + // index + lua_pushinteger(L, index + 1); + // stack + LuaItemStack::create(L, stack); + // player + objectrefGetOrCreate(player); + if(lua_pcall(L, 5, 0, 0)) + scriptError("error: %s", lua_tostring(L, -1)); +} + +// Retrieves minetest.detached_inventories[name][callbackname] +// If that is nil or on error, return false and stack is unchanged +// If that is a function, returns true and pushes the +// function onto the stack +bool ScriptApiDetached::getDetachedInventoryCallback( + const std::string &name, const char *callbackname) +{ + lua_State *L = getStack(); + + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "detached_inventories"); + lua_remove(L, -2); + luaL_checktype(L, -1, LUA_TTABLE); + lua_getfield(L, -1, name.c_str()); + lua_remove(L, -2); + // Should be a table + if(lua_type(L, -1) != LUA_TTABLE) + { + errorstream<<"Item \""<<name<<"\" not defined"<<std::endl; + lua_pop(L, 1); + return false; + } + lua_getfield(L, -1, callbackname); + lua_remove(L, -2); + // Should be a function or nil + if(lua_type(L, -1) == LUA_TFUNCTION) + { + return true; + } + else if(lua_isnil(L, -1)) + { + lua_pop(L, 1); + return false; + } + else + { + errorstream<<"Detached inventory \""<<name<<"\" callback \"" + <<callbackname<<"\" is not a function"<<std::endl; + lua_pop(L, 1); + return false; + } +} |