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author | Kahrl <kahrl@gmx.net> | 2013-08-11 04:09:45 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2013-08-14 21:03:33 +0200 |
commit | 4e1f50035e860a00636ca5d804c267119df99601 (patch) | |
tree | c6cab522305ef2a5b9cfdb3685340d57590f1ff1 /src/script/cpp_api/s_server.h | |
parent | 6228d634fb31d1ce925d1fdc2dac022629a007ef (diff) | |
download | minetest-4e1f50035e860a00636ca5d804c267119df99601.tar.gz minetest-4e1f50035e860a00636ca5d804c267119df99601.tar.bz2 minetest-4e1f50035e860a00636ca5d804c267119df99601.zip |
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Diffstat (limited to 'src/script/cpp_api/s_server.h')
-rw-r--r-- | src/script/cpp_api/s_server.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_server.h b/src/script/cpp_api/s_server.h new file mode 100644 index 000000000..a63e36320 --- /dev/null +++ b/src/script/cpp_api/s_server.h @@ -0,0 +1,52 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef S_SERVER_H_ +#define S_SERVER_H_ + +#include "cpp_api/s_base.h" +#include <set> + +class ScriptApiServer + : virtual public ScriptApiBase +{ +public: + // Calls on_chat_message handlers + // Returns true if script handled message + bool on_chat_message(const std::string &name, const std::string &message); + + // Calls on_shutdown handlers + void on_shutdown(); + + /* auth */ + bool getAuth(const std::string &playername, + std::string *dst_password, + std::set<std::string> *dst_privs); + void createAuth(const std::string &playername, + const std::string &password); + bool setPassword(const std::string &playername, + const std::string &password); +private: + void getAuthHandler(); + void readPrivileges(int index, std::set<std::string> &result); +}; + + + +#endif /* S_SERVER_H_ */ |