aboutsummaryrefslogtreecommitdiff
path: root/src/script/cpp_api/s_server.h
diff options
context:
space:
mode:
authorKahrl <kahrl@gmx.net>2013-08-11 04:09:45 +0200
committerKahrl <kahrl@gmx.net>2013-08-14 21:03:33 +0200
commit4e1f50035e860a00636ca5d804c267119df99601 (patch)
treec6cab522305ef2a5b9cfdb3685340d57590f1ff1 /src/script/cpp_api/s_server.h
parent6228d634fb31d1ce925d1fdc2dac022629a007ef (diff)
downloadminetest-4e1f50035e860a00636ca5d804c267119df99601.tar.gz
minetest-4e1f50035e860a00636ca5d804c267119df99601.tar.bz2
minetest-4e1f50035e860a00636ca5d804c267119df99601.zip
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Diffstat (limited to 'src/script/cpp_api/s_server.h')
-rw-r--r--src/script/cpp_api/s_server.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_server.h b/src/script/cpp_api/s_server.h
new file mode 100644
index 000000000..a63e36320
--- /dev/null
+++ b/src/script/cpp_api/s_server.h
@@ -0,0 +1,52 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef S_SERVER_H_
+#define S_SERVER_H_
+
+#include "cpp_api/s_base.h"
+#include <set>
+
+class ScriptApiServer
+ : virtual public ScriptApiBase
+{
+public:
+ // Calls on_chat_message handlers
+ // Returns true if script handled message
+ bool on_chat_message(const std::string &name, const std::string &message);
+
+ // Calls on_shutdown handlers
+ void on_shutdown();
+
+ /* auth */
+ bool getAuth(const std::string &playername,
+ std::string *dst_password,
+ std::set<std::string> *dst_privs);
+ void createAuth(const std::string &playername,
+ const std::string &password);
+ bool setPassword(const std::string &playername,
+ const std::string &password);
+private:
+ void getAuthHandler();
+ void readPrivileges(int index, std::set<std::string> &result);
+};
+
+
+
+#endif /* S_SERVER_H_ */