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author | red-001 <red-001@outlook.ie> | 2017-04-06 07:14:31 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-04-06 08:14:31 +0200 |
commit | 4ee6be856d435dff010244c910d5dafe2bfbeb1e (patch) | |
tree | 43557d528d75584851e199342827c320a57bee46 /src/script/lua_api/l_client.cpp | |
parent | 6da828c471768f2a9efadce7dd51c6cdc5cde6cc (diff) | |
download | minetest-4ee6be856d435dff010244c910d5dafe2bfbeb1e.tar.gz minetest-4ee6be856d435dff010244c910d5dafe2bfbeb1e.tar.bz2 minetest-4ee6be856d435dff010244c910d5dafe2bfbeb1e.zip |
[CSM] Add support for positional audio. (#5516)
Fixes parts of #5389.
Diffstat (limited to 'src/script/lua_api/l_client.cpp')
-rw-r--r-- | src/script/lua_api/l_client.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp index 5a0cd5cc3..2d906985f 100644 --- a/src/script/lua_api/l_client.cpp +++ b/src/script/lua_api/l_client.cpp @@ -194,6 +194,45 @@ int ModApiClient::l_get_meta(lua_State *L) return 1; } +int ModApiClient::l_sound_play(lua_State *L) +{ + ISoundManager *sound = getClient(L)->getSoundManager(); + + SimpleSoundSpec spec; + read_soundspec(L, 1, spec); + float gain = 1.0 ; + bool looped = false; + s32 handle; + + if (lua_istable(L, 2)) { + getfloatfield(L, 2, "gain", gain); + getboolfield(L, 2, "loop", looped); + + lua_getfield(L, 2, "pos"); + if (!lua_isnil(L, -1)) { + v3f pos = read_v3f(L, -1) * BS; + lua_pop(L, 1); + handle = sound->playSoundAt(spec.name, looped, gain * spec.gain, pos); + lua_pushinteger(L, handle); + return 1; + } + } + + handle = sound->playSound(spec.name, looped, gain * spec.gain); + lua_pushinteger(L, handle); + + return 1; +} + +int ModApiClient::l_sound_stop(lua_State *L) +{ + u32 handle = luaL_checkinteger(L, 1); + + getClient(L)->getSoundManager()->stopSound(handle); + + return 0; +} + void ModApiClient::Initialize(lua_State *L, int top) { API_FCT(get_current_modname); @@ -209,4 +248,6 @@ void ModApiClient::Initialize(lua_State *L, int top) API_FCT(get_wielded_item); API_FCT(disconnect); API_FCT(get_meta); + API_FCT(sound_play); + API_FCT(sound_stop); } |