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authorSmallJoker <SmallJoker@users.noreply.github.com>2021-10-12 20:12:20 +0200
committerGitHub <noreply@github.com>2021-10-12 20:12:20 +0200
commitecc6f4ba25cd49599922333a5f8d4b4ce368992d (patch)
tree9e54d0968bde5faf2f1870c5c806fa30521a695d /src/script/lua_api/l_inventory.h
parent6de8d77e17017cd5cc7b065d42566b6b1cd076cc (diff)
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Remove a few unused functions reported by callcatcher (#11658)
Diffstat (limited to 'src/script/lua_api/l_inventory.h')
-rw-r--r--src/script/lua_api/l_inventory.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/script/lua_api/l_inventory.h b/src/script/lua_api/l_inventory.h
index 94f670c9d..6a75bac0f 100644
--- a/src/script/lua_api/l_inventory.h
+++ b/src/script/lua_api/l_inventory.h
@@ -111,8 +111,6 @@ public:
// Creates an InvRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
static void create(lua_State *L, const InventoryLocation &loc);
- static void createPlayer(lua_State *L, RemotePlayer *player);
- static void createNodeMeta(lua_State *L, v3s16 p);
static void Register(lua_State *L);
};